Normale Ansicht

Published — 25. Dezember 2019 Board Game Design Lab

How to Market a Board Game (Part 2) with Andrew Lowen

25. Dezember 2019 um 13:24

Andrew Lowen, from Next Level Web, is back to discuss even more things you need to know in order to market a game effectively. We talk about Facebook ads, post-Kickstarter marketing, working with a marketing agency, and more.

The post How to Market a Board Game (Part 2) with Andrew Lowen appeared first on Board Game Design Lab.

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Published — 18. Dezember 2019 Board Game Design Lab

How to Market a Board Game (Part 1) with Andrew Lowen

18. Dezember 2019 um 15:56

Andrew Lowen, from Next Level Web, discusses everything you need to be thinking about when it comes to marketing your game.

We talk email lists, Facebook, timelines, and more. There was so much, in fact, that this podcast will be a 2-part series.

The post How to Market a Board Game (Part 1) with Andrew Lowen appeared first on Board Game Design Lab.

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Published — 13. November 2019 Board Game Design Lab

Fulfillment, Shipping, and Logistics with Toby Truman

13. November 2019 um 13:04

Toby Truman, warehouse owner and product fulfiller, discusses his best advice on shipping, logistics, and saving money.

This was honestly one of the most enlightening episodes I’ve done, and Toby has great tips and tricks on how to get your game into the world for the best rates.

The post Fulfillment, Shipping, and Logistics with Toby Truman appeared first on Board Game Design Lab.

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Published — 16. Oktober 2019 Board Game Design Lab

Building a Collaboration Based Publishing Company with Shawn Stankewich

16. Oktober 2019 um 14:11

Shawn Stankewich, founder of Flat Out Games, discusses how he’s building a publishing company that’s built on collaboration.

Shawn’s company doesn’t hire out tasks but instead brings on team members who share in both the work and the profits.

And be sure to check out Shawn’s game Calico which is on Kickstarter HERE.

The post Building a Collaboration Based Publishing Company with Shawn Stankewich appeared first on Board Game Design Lab.

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Published — 27. September 2019 Board Game Design Lab
Published — 25. September 2019 Board Game Design Lab

Running an Indie Game Publishing Company with Andrew Birkett

25. September 2019 um 14:03

Andrew Birkett, founder of Atheris Games, discusses what it looks like to be an indie game publisher.

Andrew has been running his own game company for four years, and we do a deep dive into the ins and outs of the publishing world.

And be sure to check out Andrew’s game Ruins of Mars which is on Kickstarter HERE.

The post Running an Indie Game Publishing Company with Andrew Birkett appeared first on Board Game Design Lab.

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Published — 18. September 2019 Board Game Design Lab

CE Marking and Board Games with Glenn Ford

18. September 2019 um 14:26

Glenn Ford, the lead developer for Gaslands, discusses all the ins and outs of being able to legally place the CE mark on the back of your game box.

There are a ton of misconceptions and misinformation about the process, and Glenn goes through everything step-by-step to make sure it’s crystal clear.

And for more reading on CE Marking:

https://www.gov.uk/guidance/toy-manufacturers-and-their-responsibilities (UK government advice)

http://www.btha.co.uk (British Toy and Hobby Association)

And be sure to check out Glenn’s new game Moonflight on Kickstarter HERE.

The post CE Marking and Board Games with Glenn Ford appeared first on Board Game Design Lab.

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Published — 30. August 2019 Board Game Design Lab
Published — 23. August 2019 Board Game Design Lab
Published — 21. August 2019 Board Game Design Lab

Media and Game Design with Ann Losito

21. August 2019 um 14:05

Ann Losito, Twitch streamer with Twist Gaming, discusses how to engage with media as a game designer.

In today’s world, designers and publishers are more and more having to be on top of their media game in order to be successful. Ann and I get into what that looks like.

The post Media and Game Design with Ann Losito appeared first on Board Game Design Lab.

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Published — 24. Juli 2019 Board Game Design Lab

Freelancing in the Gaming Industry with John Brieger

24. Juli 2019 um 13:46

John Brieger, professional freelancer, discusses what it looks like to make a living working on board games.

John is a designer, developer, editor, and more, and he’s been working on games full-time for about a year.

The post Freelancing in the Gaming Industry with John Brieger appeared first on Board Game Design Lab.

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Published — 24. Mai 2019 Board Game Design Lab
Published — 08. Mai 2019 Board Game Design Lab

Going Pro in the Gaming Industry with Evan Derrick

08. Mai 2019 um 14:09

Evan Derrick, designer of Detective: City of Angels, discusses his own journey and his advice on how to go pro in the gaming industry.

Evan works for Van Ryder Games and has been a full-time pro for over a year.

And be sure to check out Hostage Negotiator: Career on Kickstarter HERE.

The post Going Pro in the Gaming Industry with Evan Derrick appeared first on Board Game Design Lab.

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Published — 26. April 2019 Board Game Design Lab
Published — 12. April 2019 Board Game Design Lab
Published — 29. März 2019 Board Game Design Lab
Published — 20. Februar 2019 Board Game Design Lab

Product Management and Game Design with Patrick Rauland

20. Februar 2019 um 13:50

Patrick Rauland, designer of Fry Thief, discusses product management and how it relates to game design.

Patrick has worked as a pro product manager in the software industry, and there are tons of ways that understanding product management will make you a better designer in everything from prototyping to playtesting to running a Kickstarter.

Patrick’s game, Fry Thief, is on Kickstarter right now and is already fully funded. Check it out HERE.

The post Product Management and Game Design with Patrick Rauland appeared first on Board Game Design Lab.

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Published — 15. Februar 2019 Board Game Design Lab
Published — 08. Februar 2019 Board Game Design Lab
Published — 25. Januar 2019 Board Game Design Lab
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