Ambie, Cassadi, and Crystal discuss Spirit Island, First Orchard, and The 7th Continent. We talk about ethics and bias in reviewing, and Crystal goes over the origins of the word "adventure."
Ambie, Cassadi, and Crystal discuss The Pyramid's Deadline, Kobayakawa, Russian Railroads, and BONK. We talk about art and graphic design in board games, and Crystal goes over the origins of the word "art."
Ambie, Cassadi, and Crystal discuss 18OE, World's Fair 1893, and the Ferengi and Cardassian expansions for Star Trek Ascendancy. We talk about board game expansions, and Crystal goes over the origins of the word "expand."
Ambie, Cassadi, and Crystal discuss EXIT: The Game, Ethnos, and Dice Forge. We talk about dice in games, and Crystal goes over the origins of the word "roll."
Ambie, Cassadi, and Crystal discuss 1859, Rocky Road a la Mode, and T.I.M.E Stories: Lumen Fidei. We talk about Gen Con and GenCant, and Crystal goes over the origins of the word "hype."
Ambie, Cassadi, and Crystal discuss Vinhos, Unearth, and Future Tense. We talk about digital games, and Crystal goes over the origins of the word "play."
Ambie, Cassadi, and Crystal discuss Fourth Age, 1817, Kitten Klash, and Barenpark. We talk about playing games while traveling or on vacation, and Crystal goes over the origins of the word "score."
Ambie, Cassadi, and Crystal discuss 1817, 1880: China, 1857, Between Two Cities, and Mint Works. We talk about being a good sport whether you win or lose, and Crystal goes over the origins of the word "tie."
Ambie, Cassadi, and Crystal discuss Brass: Lancashire, Paperback, and Clank!: Sunken Treasures. We talk about board games that trap you or that you have to escape, and Crystal goes over the origins of the word "escape."
It's our one year anniversary! In this special off-format episode, Ambie, Cassadi, and Crystal reminisce over the past year, share a project they've been working on for over a year, and play the first ever game of Battle of Blitz!
Ambie, Cassadi, and Crystal discuss Startups, Takenoko, and Sagrada. We talk about the fantasy theme in board games and Crystal goes over the origins of the word "fantasy."
Ambie, Cassadi, and Crystal discuss 1880: China, 7 Wonders, and Bridges to Nowhere. We talk about board games on Kickstarter, and Crystal goes over the origins of the word "promise."
Ambie, Cassadi, and Crystal discuss Pret-a-Porter, The Phantom Society, and Roll Player. We talk about board game burnout, and Crystal goes over the origins of the word "exhaust." We also announce our t-shirts!
Ambie, Cassadi, and Crystal discuss The Pursuit of Happiness, Cottage Garden, and Starving Artists. We talk about board game rules, and Crystal goes over the origins of the word "cheat." We also announce our Patreon!
Ambie, Cassadi, and Crystal discuss Witness, Suburbia, and Santorini. We talk about blitz games and Blitz Con 2017, and Crystal goes over the origins of the word "grok." We also announce a contest!
Ambie, Cassadi, and Crystal discuss Rolling Stock, Power Grid Deluxe, and Lotus. We talk about good two-player games, and Crystal goes over the origins of the word "alliance."
Ambie, Cassadi, and Crystal discuss Rebels Unite!, Happy Pigs, and Rex. We talk about games that have cold themes, and Crystal goes over the origins of the word "analysis."