Ambie, Cassadi, and Crystal discuss Rolling Stock, Power Grid Deluxe, and Lotus. We talk about good two-player games, and Crystal goes over the origins of the word "alliance."
Ambie, Cassadi, and Crystal discuss Rebels Unite!, Happy Pigs, and Rex. We talk about games that have cold themes, and Crystal goes over the origins of the word "analysis."
Ambie, Cassadi, and Crystal go off-format in this special episode and discuss their favorites of 2016, as well as what they're looking forward to for 2017.
Ambie, Cassadi, and Crystal discuss 1860, Clank!, and Order of the Gilded Compass. We have a special guest join us to talk about some good games for families, and Crystal goes over the origins of the word "game."
Ambie, Cassadi, and Crystal discuss Paris Connection, Istanbul, and Deception: Murder in Hong Kong. We talk about some good games for parties. Crystal goes over the origins of the word "party."
Ambie, Cassadi, and Crystal discuss Locomotive Werks, Concordia, and Cacao. We talk about food that you can have at board game night, and some games that have to do with food. Crystal goes over the origins of the word "resource."
Ambie, Cassadi, and Crystal discuss A Feast for Odin, Karuba, and Betrayal at House on the Hill: Widow's Walk. We talk about some games from before 2000, both good ones and bad ones. Crystal goes over the origins of the word "board."
Ambie, Cassadi, and Crystal discuss Mythos Tales, Tokaido, and Mice and Mystics. Our accessory of the week is board game music, and we talk about some games that scare us. We answer another viewer question, and Crystal goes over the origins of the word "dungeon."
Ambie, Cassadi, and Crystal discuss Haspelknecht, Kingdom Builder, and Tiny Epic Western. Then we answer some viewer questions, and Crystal goes over the origins of the word "trivia."
Ambie, Cassadi, and Crystal discuss Junk Art, Monster Factory, and A Fake Artist Goes to New York, as well as our shame games (popular games we haven't played), and the origins of the word "lose."
Ambie, Cassadi, and Crystal discuss Captain Sonar, Marrakech, and Star Trek: Ascendancy, along with our "Accessory" of the Week - space savers, games that have space themes, and the origins of the word "space."
Ambie, Cassadi, and Crystal discuss Chicago & Northwestern, German Rails, Onami, and Legendary Encounters: Firefly, along with our "Accessory" of the Week - school items, games that are school related, and the origins of the word "rule." We also announce our contest winner!
Ambie, Cassadi, and Crystal discuss Dark Moon, Puerto Rico, and Quantum. We also discuss the Spiel winners as well as past Spiel winners we enjoy, and the origins of the word "win."
Ambie, Cassadi, and Crystal discuss 18xx games, Seasons, and Awesome Kingdom, along with our "Accessory" of the Week - drink accessories, games that are "hot," and the origins of the word "shelfie."
Ambie, Cassadi, and Crystal discuss Arkwright, The Networks, and Qwixx, along with our "Accessory" of the Week - board game tables, games that can be played outside, and the origins of the word "rondel."
Ambie, Cassadi, and Crystal discuss Keyflower, FUSE, Pixel Tactics, and City of Remnants, along with our "Accessory" of the Week - 3D printers, games that have unique themes, and the origins of the word "dice."
Ambie, Cassadi, and Crystal discuss CO2, Tak, Parfum, and Runebound, along with our "Accessory" of the Week - storage, games that have animals, and the origins of the word "meeple."
In the inaugural episode, Ambie, Cassadi, and Crystal discuss Ghost Blitz, Medieval Academy, and Carcassonne along with games that are good for conventions, our Accessory of the Week - gaming bags, the origins of the word "convention," and some convention tips.