Garrett's Games 829: Foundations of Rome
Shelley and I tackle a literally HUGE game this week...it's so big it deserved its own show!
Foundations of Rome by Emerson Matsuuchi from Arcane Wonders
Shelley and I tackle a literally HUGE game this week...it's so big it deserved its own show!
Foundations of Rome by Emerson Matsuuchi from Arcane Wonders
Shelley and I take a break from reviews to reflect on our favorite Roll & Write or Draw & Draw games, a newer genre that certainly has exploded in the past few years.
Shelley's Honorable Mentions:
Silver & Gold by Phil Walker-Harding from NSV
On Tour by Chad DeShon from Boardgametables
Shelley's Top 5:
5) Explorers by Phil Walker-Harding from Ravensburger
4) Hadrian's Wall by Bobby Hill from Garphill Games, CMON Global & Renegade Game Studios
3) Second Chance by Uwe Rosenberg from Edition Spielwiese and Stronghold Games
2) The Clever Series (Ganz Schon Clever/That's Pretty Clever, Doppelt so Clever/Twice as Clever, Clever Hoch Drei/Clever Cubed) by Wolfgang Warsch from Schmidt Spiele and Stronghold Games
1) Welcome To... (+New Las Vegas, The Moon, etc.) by Benoit Turpin from Blue Cocker Games and Deep Water Games
Doug's Honorable Mentions:
On Tour by Chad DeShon from Boardgametables
Let's Make A Bus Route The Dice Game by Saashi from Saashi & Saashi
Doug's Top 5:
5) Biblios Quill & Parchment by Steve Finn from Dr. Finn's Games
4) Trails of Tucana by Eilif Svensson and Kristian Amundsen Ostby from Aporta Games, Matagot, and Pegasus Spiele
3) Hadrian's Wall by Bobby Hill from Garphill Games, CMON Global & Renegade Game Studios
2) The Clever Series (Ganz Schon Clever/That's Pretty Clever, Doppelt so Clever/Twice as Clever, Clever Hoch Drei/Clever Cubed) by Wolfgang Warsch from Schmidt Spiele and Stronghold Games
1) Welcome To... (+New Las Vegas, The Moon, etc.) by Benoit Turpin from Blue Cocker Games and Deep Water Games
Other Roll & Writes/Draw & Draws Mentioned at the top of the show that we have played & reviewed:
Isle of Cats Explore & Draw
Three Sisters
Cartographers & Cartographers Heroes
Rustling Leaves Blatterrauschen
Patchwork Doodle
Qwixx/Quixx on Board
Divvy Dice
Anubixx
Hex Roller
Bloom
Brixx
Encore!
Shelley and I get heavy as we wander downriver in
Boonlake by Alexander Pfister from Capstone Games and dlp Games
then we get dicey as we attempt to raise our levels and take over lands in
First Empires by Eric B. Vogel from Sand Castle Games
Shelley and I delve once again into Dr. Knizia's legacy game, talking about the latter chapters of
My City by Reiner Knizia from Kosmos
after we spend some time with the little brother of Isle of Cats - this week it's
Isle of Cats: Explore & Draw by Frank West from City of Games
Shelley and I discuss the first 1/2 of
My City by Reiner Knizia from KOSMOS
(with a few spoilers), but first we tackle the FOURTH in the Azul series
Azul: Queen's Garden by Michael Kiesling from Next Move Games
Shelley and I return to Victorian England this week for a look at the Upstair/Downstairs and Wessex expansions for
Obsession by Dan Hallagan from Kayenta Games
then we head out into the garden and work with corn, beans and pumplins in the new roll & write
Three Sisters by Ben Pinchback and Matt Riddle from Motor City Gameworks and 25th Century Games
Shelley and I put on our "Where's Waldo?" hats to solve some crimes in
Micro Macro - Crime City by Johannes Sich from Edition Spielwiese and Pegasus Spiele
the head back to Victorian England and become landed gentry courting the Fairchilds in
Obsession by Dan Hallagan from Kayenta Games (KG)
Shelley and I enjoy a 2-player-only game of competing groups of thieves stealing precious artifacts in
Caper: Europe by Unai Rubio from Keymaster Games
then we head back to
The Isle of Cats by Frank West from City of Games
to explore some of the recent expansions, including the Boat Pack, Kittens & Beasts, and Kickstart Expansion 2
Shelley and I get another BIG game to the table this week, delving into zoo building and animal acquisition in
Ark Nova by Mathias Wigge from Capstone and Feuerland Spiele
then we check back into
Paris: La Cité de la Lumière by Jose Antonio Abascal Acebo from Devir to see how the Paris: Eiffel expansion works with the base game
Shelley and I take on the BIG, colorful new Devir game
Bitoku by Germán P. Millán from Devir
and then finish up our discussion of
Welcome to the Moon by Alexis Allard and Benoit Turpin from Blue Cocker and Pegasus Spiele
with a discussion of how the campaign mode works
Welcome to the Moon by Alexis Allard & Benoit Turpin from Blue Cocker Games and Pegasus Spiele (boards 5-8)
and then head back into the Middle Ages in Italy with
Citta-Stato by Simone Cerruti Sola from Giochix.it
Shelley and I take our first journey to the moon this week in
Welcome to The Moon by Alexis Allard and Benoit Turpin from Blue Cocker, Dude Games, and Pegasus Spiele
then we look back on an alternative reality when otherworldly helpers lent a hand to establish humanity's biggest projects in
Origins: First Builders by Adam Kwapinski from Board&Dice and CMON Global
This week Shelley and I duel by making llama deliveries in
P'achakuna by Stefan Kraft and Moreno Vogel from Treecer
then make more elaborate deliveries from our farms to town in a re-review of
La Granja by Adreas 'ode' Odendahl and Michael Keller originally from Spielworxx and recently Kickstarted from Board&Dice
Shelley and I reflect on our plays of 'new to us' games in 2021 and choose our favorites (though we forgot one that both of us would have added to our lists!).
Honorable Mentions (Shelley):
Nidavellir by Serge Laget from GRRRE Games
Ten by Johnson, Melvin & Stankewich from AEG
Juicy Fruits by Christian Stöhr from Deep Print Games
Meadow by Klemens Kalicki by Rebel
Nanga Parbat by Steve Finn from Dr. Finn's Games
Honorable Mentions (Doug):
New York Zoo by Uwe Rosenberg by Capstone Games and Feuerland Spiele
Cascadia by Randy Flynn from Flatout Games and AEG
Llamaland by Phil Walker-Harding from Lookout Spiele (we may have said that this was by Uwe - oops!!!)
On The Underground by Sebastian Bleasdale from Ludicreations
Maglev Metro by Ted Alspach from Bezier Games
Shelley's Top Ten:
Point Salad by Johnson, Melvin, & Stankewich from AEG
Evidence by Orestis Leontaritis from Edition Spielwiese and Pegasus Spiele
Hadrian's Wall by Bobby Hill from Garphil Games and Renegade Game Studio
Project L by Mikes, Soukal, & Spanel from Boardcubator
Praga Caput Regni by Vladimir Suchy from Delicious Games and Rio Grande Games
Explorers by Phil Walker-Harding from Ravensburger
Savannah Park by Kramer & Kiesling from Deep Print Games and Capstone Games
Mini Express by Mark Gerrits from Moaideas Game Design
Flourish by Wilson & Wilson from Starling Games and Matagot
Doug's Top Ten:
Café by Costa and Rola from PYTHAGORAS
Faiyum by Freidemann Friese from 2F Spiele and Rio Grande Games
Praga Caput Regni by Vladimir Suchy from Delicious Games and Rio Grande Games
Meadow by Klemens Kalicki by Rebel
Flourish by Wilson & Wilson from Starling Games and Matagot
Project L by Mikes, Soukal, & Spanel from Boardcubator
Let's Make A Bus Route: The Dice Game by Saashi from Saashi & Saashi
Point Salad by Johnson, Melvin, & Stankewich from AEG
Mini Express by Mark Gerrits from Moaideas Game Design
Hallertau by Uwe Rosenberg from Lookout Spiele
(and we both would have included Witchstone by Reiner Knizia from R&R Games in our Top Tens if we both hadn't had a brain fart)
Shelley and I get the expansion to Dune: Imperium to the table
Dune: Imperium The Rise of Ix expansion by Paul Dennen from Dire Wolf and Legendary
and then get our potions going in
Brew by Stevo Torres from Pandasaurus Games
Shelley and I enjoy two games set in the future
Cryo by Tom Jolly Luke Laurie from Z-Man Games
and
Dune: Imperium by Paul Dennen from Dire Wolf and Asmodee
Shelley and I spend time playing games set in the past with 2-word titles. First, we head to New Jersey to design one USA's first vacation spots in
Cape May by Eric Mosso from Thunderworks Games
then we head over to southern Germany to become craftspeople in
Glass Road by Uwe Rosenberg originally from Z-Man Games and now re-released by Capstone Games
Shelley and I place tiles in a beautiful square in Lisbon in
Rossio by Orlando Sa from Pythagoras
then harvest crops, play the markets, and develop apprentices in
Key Market by David Brain from R&D Games
Shelley and I move animals around the savannah in
Savannah Park by Wolfgang Kramer and Michael Kiesling from Capstone Games and Deep Print Games
then we attempt to strategically draft tiles to build our fields in Key Harvest by Richard Breese from R&D Games and Rio Grande Games in 2007
Shelley and I try out the latest Dr. Reiner Knizia title as we wander the jungle doing research in
Sumatra from Ludo Nova
then check out the revamped game of inner and outer struggles - but now with hexes and set in ancient China
Yellow and Yangtze from Grail Games