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Published — 06. März 2022 Garrett's Games and Geekiness

Garrett's Games 818: Welcome To The Moon (part 1) and Origins: First Builders

06. März 2022 um 21:55

Shelley and I take our first journey to the moon this week in

Welcome to The Moon by Alexis Allard and Benoit Turpin from Blue Cocker, Dude Games, and Pegasus Spiele

then we look back on an alternative reality when otherworldly helpers lent a hand to establish humanity's biggest projects in

Origins: First Builders by Adam Kwapinski from Board&Dice and CMON Global

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Published — 28. Februar 2022 Garrett's Games and Geekiness
Published — 20. Februar 2022 Garrett's Games and Geekiness

Garrett's Games 816: Top Tens for 2021!

20. Februar 2022 um 20:14

Shelley and I reflect on our plays of 'new to us' games in 2021 and choose our favorites (though we forgot one that both of us would have added to our lists!).

Honorable Mentions (Shelley):

Nidavellir by Serge Laget from GRRRE Games

Ten by Johnson, Melvin & Stankewich from AEG

Juicy Fruits by Christian Stöhr from Deep Print Games

Meadow by Klemens Kalicki by Rebel

Nanga Parbat by Steve Finn from Dr. Finn's Games

Honorable Mentions (Doug):

New York Zoo by Uwe Rosenberg by Capstone Games and Feuerland Spiele

Cascadia by Randy Flynn from Flatout Games and AEG

Llamaland by Phil Walker-Harding from Lookout Spiele (we may have said that this was by Uwe - oops!!!)

On The Underground by Sebastian Bleasdale from Ludicreations

Maglev Metro by Ted Alspach from Bezier Games

Shelley's Top Ten:

Point Salad by Johnson, Melvin, & Stankewich from AEG

Evidence by Orestis Leontaritis from Edition Spielwiese and Pegasus Spiele

Hadrian's Wall by Bobby Hill from Garphil Games and Renegade Game Studio

Project L by Mikes, Soukal, & Spanel from Boardcubator

Praga Caput Regni by Vladimir Suchy from Delicious Games and Rio Grande Games

Explorers by Phil Walker-Harding from Ravensburger

Savannah Park by Kramer & Kiesling from Deep Print Games and Capstone Games

Mini Express by Mark Gerrits from Moaideas Game Design

Flourish by Wilson & Wilson from Starling Games and Matagot

Doug's Top Ten:

Café by Costa and Rola from PYTHAGORAS

Faiyum by Freidemann Friese from 2F Spiele and Rio Grande Games

Praga Caput Regni by Vladimir Suchy from Delicious Games and Rio Grande Games

Meadow by Klemens Kalicki by Rebel

Flourish by Wilson & Wilson from Starling Games and Matagot

Project L by Mikes, Soukal, & Spanel from Boardcubator

Let's Make A Bus Route: The Dice Game by Saashi from Saashi & Saashi

Point Salad by Johnson, Melvin, & Stankewich from AEG

Mini Express by Mark Gerrits from Moaideas Game Design

Hallertau by Uwe Rosenberg from Lookout Spiele

(and we both would have included Witchstone by Reiner Knizia from R&R Games in our Top Tens if we both hadn't had a brain fart)

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Published — 14. Februar 2022 Garrett's Games and Geekiness
Published — 07. Februar 2022 Garrett's Games and Geekiness
Published — 30. Januar 2022 Garrett's Games and Geekiness

Garrett's Games 813: Cape May and Glass Road

30. Januar 2022 um 23:19

Shelley and I spend time playing games set in the past with 2-word titles. First, we head to New Jersey to design one USA's first vacation spots in

Cape May by Eric Mosso from Thunderworks Games

then we head over to southern Germany to become craftspeople in

Glass Road by Uwe Rosenberg originally from Z-Man Games and now re-released by Capstone Games

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Published — 23. Januar 2022 Garrett's Games and Geekiness
Published — 16. Januar 2022 Garrett's Games and Geekiness
Published — 09. Januar 2022 Garrett's Games and Geekiness
Published — 02. Januar 2022 Garrett's Games and Geekiness
Published — 26. Dezember 2021 Garrett's Games and Geekiness

Garrett's Games 808: Curators and re-review of Nautilus

26. Dezember 2021 um 19:13

Shelley and I compete to build the most profitable museum in

Curators by Tove & Pablo Jomer and Jacob Westerlund from Worldshapers and Little Rocket Games

then we head under the sea to explore the deep from a research facility and with submarines in 2002's

Nautilus by Brigitte and Wolfgang Ditt from KOSMOS and Mayfair Games

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Published — 24. Dezember 2021 Garrett's Games and Geekiness
Published — 20. Dezember 2021 Garrett's Games and Geekiness
Published — 12. Dezember 2021 Garrett's Games and Geekiness

Garrett's Games 806: Truffle Shuffle and Attika/US Telegraph

12. Dezember 2021 um 20:27

Shelley and I enjoy some bon bons and create poker-esque sets in

Truffle Shuffle by Molly Johnson, Robert Melvin, and Shawn Stankewich from AEG

then we head back to 2003 and ancient Greece to race to build structures in

Attika by Marcel-André Casasola Merkle from Hans im Gluck and Rio Grande Games which has been re-published with a western theme as

US Telegraph from Super Meeple

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Published — 06. Dezember 2021 Garrett's Games and Geekiness
Published — 29. November 2021 Garrett's Games and Geekiness

Garrett's Games 804: Furnace and re-review of Egizia

29. November 2021 um 00:24

Shelley and I get our 19th Century industrialist hats on, building factories and funning them to the best of our ability in

Furnace by Ivan Lashin from Arcane Wonders and Hobby World

then we head to ancient Egypt to try our hands at building some of the world's wonders in

Egizia by Acchittocca (Flaminia Brasini, Virginio Gigli, Stefano Luperto, and Antonio Tinto) originally from Rio Grande and Hans im Gluck, but re-released recently by Stronghold Games and Matagot

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Published — 21. November 2021 Garrett's Games and Geekiness
Published — 15. November 2021 Garrett's Games and Geekiness

Garrett's Games 802: Blatterrauschen and Witchstone

15. November 2021 um 00:29

Shelley and I roll and draw our way through the four seasons using arrays in

Blätterrauschen by Paolo Mori from KOSMOS

then we plan our actions by building in our cauldrons to develop energy, move crystals, enlist our witch clan, and gather potions, etc. in

Witchstone by Dr. Reiner Knizia and Martino Chiacchiera from R&R Games and HUCH!

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Published — 07. November 2021 Garrett's Games and Geekiness
Published — 31. Oktober 2021 Garrett's Games and Geekiness
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