Garrett's Games 743: Succulent and Endangered
Shelley and get two family-oriented games to the table this week, looking first at
Succulent by J. Alex Kevern from Renegade Game Studios
then at
Endangered by Joe Hopkins from Grand Gamers Guild
Shelley and get two family-oriented games to the table this week, looking first at
Succulent by J. Alex Kevern from Renegade Game Studios
then at
Endangered by Joe Hopkins from Grand Gamers Guild
This week Shelley and I add and modify the HEAVY 2018 title
Teotihuacan: City of Gods by Daniele Tascini from NSKN and Board&Dice
by adding most of the expansions that come in 2019's
Teotihuacan: Late Preclassic Period Expansion by Tascini, Rainer Ahlfors, and Andrei Novac
Then we race to build our factory towns in
Fantastic Factories by Joseph Z Chen and Justin Faulkner from Metafactory Games and Deep Water Games
Shelley and I get out the much-discussed
Welcome To... by Benoit Turpin
to the table once again with most recent Easter and Quack expansions
Then we check out the brand new stand-alone version
Welcome To New Las Vegas by Benoit Turpin and Alexis Allard, both from Blue Cocker and Deep Water Games
Shelley and I tackle two Kickstarter games in odd-shaped boxes;
first we create our own towns in
Villagers by Haakon Gaarder from Sinister Fish
and then we take the band
On Tour by Chad DeShon from BoardGameTables.com
Shelley and I head to Japan to build different colored pagodas in
Tajuto by Reiner Knizia from Super Meeple and Abacusspiele
then we head to a world of wonderful trains that move the tourists and workers throughout different networks in
Traintopia by Przemek Wojtkowiak from Board&Dice
Shelley and I get to drawing some polyominoes in individual grids in
Second Chance by Uwe Rosenberg from Stronghold & Edition Spielwiese
then we compete to build our civilizations in
Tapestry by Jamey Stegmaier from Stonemaier Games
Shelley and I wander with our camels through the desert, attempting to reunite the nomad tribes in
Gobi by Shaun Graham and Scott Huntington from Capsicum Games
and then compete to plant and harvest the biggest crops of different types of fruit in
Harvest Island by Chih-Fan Chen from Big Fun Games
Shelley and I check out TWO EmperorS4 games this week. First, we get our gem-collecting hats on in order to advance along paths in
Trial of the Temples by Wei-Min Ling and Michael Mihealsick
then we gather gears and attempt to create mechanical beasts from blueprints in
Jiguan: The Eastern Mechanist by Eros Lin
Shelley and I head to Southern California to design and help both locals and tourists find a place to enjoy the beach and shops in
Santa Monica by Josh Wood from AEG
and then we work to help the meeples escape from the evil gamers who have enslaved them in
Save the Meeples by Florian Sirieix from Blue Cocker Games
Shelley and I get another 'draw and draw' game to the table, this time filling our papers with tetris-style pieces that represent landscapes in
Cartographers: A Roll Player Tale by Jordy Adan from Thunderworks Games
then we pull out one of our favorites to try out a new map and sail around some islands in the Mediterranean in
Concordia: Balearica & Cyprus by Mac Gerts from PD Verlag
Shelley and I compete over mandala designs in
Mandala by Trevor Benjamin and Brett J. Gilbert from Lookout Games and Funforge
and then we head back to our youth and compete to build the tunnel that connected England to the rest of Europe in
1987: Channel Tunnel by Israel Cendrero and Sheila Santos from Looping Games
Shelley and I get two flawed recent Kickstarter releases to the table this week, making tea in
Chai by Dan and Connie Kazmaier from Steeped Games
then head to the Sierra foothills for the gold rush in
Coloma by Jonny Pac from Final Frontier Games
Shelley and I travel around islands on pontoon planes in
Wayfinders by Thomas Dagenais-Lesperance from Pandasaurus Games
then we travel back in time and wander the Far East in
Marco Polo II: In The Service of the Khan by Daniele Tascini and Simone Luciani from Hans im Glück
Shelley and I have some fun with a quick and easy card game (that's better with MORE than 2 players)
5211 by Tsuyoshi Hashiguchi from Next Move Games
and then try a new twist on building rails across the United States in
Railroad Revolution: Railroad Evolution Expansion by Marco Canetta and Stefania Niccolini from What's Your Game?
Shelley and I head to Asia this week, planning a bike trip around Taiwan in
UBike Tour: Taiwan by Chih-Fan Chen from Big Fun Games
then travel around Kyoto and Singapore in
Remember Our Trip by Saashi and Daryl Chow from Saashi & Saashi
Shelley and I put on our hard hats and build up our two cities' electrical infrastructure in
Electropolis by Chang Yu Di, Ku Chun Wei, and Wang Liang from Homosapiens Lab
and then get out our binoculars and head 'outside' to collect birds in new European habitats in
Wingspan and its European Expansion by Elizabeth Hargrave from Stonemeier Games
Shelley and I enjoy another dicey roll & write with fireworks in
Lanterns Dice: Lights in the Sky by Chris Bryan from Foxtrot Games and Renegade Game Studios
and then we become masters at harvesting, making, and selling tea in
Formosa Tea by Chu-Lan Kao from Soso Studio and Tasty Minstrel Games
Shelley and I join Darwin on his scientific journeys around the Galapagos Islands for
On The Origin of Species by Gerard Ascensi and Ferran Renalias from Mont Taber
then drift through the clouds in hot air balloons to discover new lands in
Die Inseln im Nebel by Volker Schächtele from Schmidt Spiele
Shelley and I attempt to build up our Medieval cities to defend against invading hordes in
Paladins of the West Kingdom by Shem Philips and SJ Macdonald from Renegade Game Studios
then head to late 19th/early 20th century Paris to learn from the master painters and attempt to gain experience as an artist in
Colors of Paris by Nicolas De Oliveira from Super Meeple
Shelley and I find our way back to Renaissance Florence for a third version of Florenza, this time with DICE, in
Florenza Dice Game by Danilo Festa and Stefano Groppi from Post Scriptum and Placentia Games
and also take an extended journey through Medieval-esque realms to Newdale in
Expedition to Newdale by Alexander Pfister from Lookout Games