Shelley and I have a great time rolling dice and creating frescoes for our competing Viking clans, then have a LOT less fun competing to grow veggies in Iceland.
Lindisfarne by Damien Fleury and Alain Pradet from RUNES Editions
and
Reykholt by Uwe Rosenberg from Frosted and Renegade Games
Shelley and I plant rival gardens this week, hoping our neighbors don't disturb our crops too much, then build sections of Rome in two games that involve player building their own tableau.
Mr. Cabbagehead's Garden by Todd Sanders from LudiCreations
and
Great City of Rome (or City of Rome depending on the publisher) by Matthew Dunstan and Brett J. Gilbert from Z-Man (if it's Great) and Abacusspiele (if it's just a City).
Shelley and I get our party hats on as we organize a cool party in Portugal Tetris-style, then work with our glaziers to make the most beautiful stained glass windows!
Arraial by Nuno Bizarro Sentieiro and Paulo Soledade from Mebo Games
and
Azul: Stained Glass of Sintra by Michael Kiesling from Next Move/Plan B Games
Shelley and I tackle two sequels of sorts this episode as we recover from Essen by adding this quick episode to the feed (recorded back in September). This time it's the recent releases
Lost Cities Rivals by Reiner Knizia from KOSMOS
and
My Little Scythe by Hoby and Vienna Chou from Stonemaier Games
Shelley and I have a wonderful time making bus routes, then a less than wonderful time sailing down part of the Mississippi, and end with a reflection on a great area majority under-appreciated classic.
Let's Make a Bus Route by Saashi from Saashi & Saashi
Broadhorns: Early Trade on the Mississippi by Jim Harmon from Rio Grande
and
Kreta by Stefan Dora from Goldsieber - a classic that would be a solid choice for re-publication
A great way to end the Meeplefest episodes!: Analysis Paralysis, should BGG have an ability to rate other gamers? Denis gets in a rant or two, and then games we loathe and love.
Our second to last part of the conversation of the gang around the table at Meeplefest 2018. The Hunt family, Tom Lehmann, Mark Johnson, Denis, Ric, Shelley, Candy, Doug R. and the gang discuss information placed on boxes and dealing with analysis paralysis.
Along with the usual crew of Ric, Doug R., Shelley, and Denis, designers Tom Lehmann, Candy Weber, Simon Hunt, John Shulters and Sarah Graybill join the gang at the table as the conversation turns to where and when we play, thoughts about design and analysis of the choices designers make.
Matt Leacock joins the table as we continue our discussion of games we've been enjoying (or not), along with comments on the SdJ and KedJ winners and nominees. Some of the new Roll and Write (or Draw and Draw) games also get a mention.
The gang is once again around the table at Meeplefest for the first of multiple conversations about the games we play and the hobby we love. This week we focus on some of the fun titles we've been playing, as well as talking about Kickstarter (a perennial topic). Join Ric, Joe, Doug R., Candy, Denis and Shelley for this first 1/2 of the Night 1 conversation.