Garrett's Games 597 - Gentes and Calimala
Shelley and I have a fantastic time with two newer games from the related publishers ADC Blackfire and Spielworxx
Gentes by Stefan Risthaus from Spielworxx
and
Calimala by Fabio Lopiano from ADC Blackfire
Shelley and I have a fantastic time with two newer games from the related publishers ADC Blackfire and Spielworxx
Gentes by Stefan Risthaus from Spielworxx
and
Calimala by Fabio Lopiano from ADC Blackfire
Shelley and I check out the two new HABA releases that are geared to gamers and families rather than just children (a trend they've been following for the past couple of years).
Conex by Prospero Hall
and
Iquazu by Michael Feldkotter
Shelley and I get a chance to delve into one of the buzzy-est games of Essen (Thanks Alan How!!!) and the new 2-player version of a modern classic
Biosphere from DDD Verlag and designed by Christoph Bauer, Max Kleinschroth, Philipp Rösch, and Tilman Schneider
and
Codenames Duet from CGE and designed by Vlaada Chvátil and Scot Eaton
Shelley and I get two of the top lighter to middle-weight games of Essen to the table.
Azul by Michael Kiesling from Plan B Games
and
Majesty: For The Realm by Marc Andre from Hans-im-Gluck and Z-Man Games
Shelley and I make it back form Essen and get a couple of 2-player-only titles to the table for our first post-Essen recording session. They are
Cousins' War by David J. Mortimer from Surprised Stare Games
and
Zooloretto Duell by Michael Schacht from Abacusspiele
While hanging out in the BGG booth before the fair opened and then wandering the halls running into friends, I turned on the recorder to get some opinions about games seen and new stuff coming out.
BGGers = Chad, John, and Beth
Dale Yu from Opinionated Gamers
Bryan from Bezier Games
and
Ted Alspach from Bezier Games
Games mentioned in discussions:
Untold
Transatlantic
Otys
Pandemic Legacy Season 2
Ex Libris
Majesty: For The Realm
Azul
Biosphere
Nusfjord
Fortress
Flee
Fear
Rescue Polar Bears
Battlefold
Cheating Bumblebee
Bonk!
Tokyo Highway
Coaster Park
Shelley and I get a short pre-travel-to-Germany episode in, reviewing one of the games getting its debut at the Essen fair.
Column of Fire by Michael Rieneck from KOSMOS
Shelley and I have a great time solving murder mysteries as hard-boiled detectives, then get all zen as we chill with Bob Ross.
Deadline by Adam West and Dan Schnake from WizKids
and
Bob Ross The Art of Chill by Prospero Hall from Big G Creative
And once those are discussed, it's time for Part 2 of our Essen Preview, looking at Halls 1, 2, and 3 this week!
Hope to see you in Germany!
Shelley and I spend this week looking at two games that will be readily available at Essen in a couple of weeks (though AEG's has been out in the US for a month or so) as well as previewing the three smaller halls at the Essen Fair coming up.
Mini Park by Hsu Wun Hao from Soso Studio
and
Custom Heroes by John D. Clair from AEG
as well as a look at Halls 6, 7, and 8 of the fair (BGG's in Hall 6 By the way)
Shelley and I finally get a chance to play a game we've been talking about from our sponsor (and enjoy it), as well as delve into the little brother of a BIG game we had fun with a couple of years ago.
Whistle Stop by Scott Caputo from Bezier Games
and
Caverna: Cave vs. Cave by Uwe Rosenberg from Mayfair/Lookout
The group spends more time talking about design and the state of the hobby with Tom Lehmann, Susan McKinley Ross, Matt Leacock, and the rest of the gamers around the table.
Qwirkle
Pandemic
Race for the Galaxy
Pandemic Legacy
Century Spice Road
Terraforming Mars
and others discussed
Meeplefest 2017 Night 2 involves Tom Lehmann, Matt Leacock, Susan McKinley Ross and a bunch of gamers spending time discussing great games played and the ways in which rules can help/hurt learning games.
Emperor's Choice
Terraforming Mars
Pandemic
Qwirkle
Race for the Galaxy
Alea Iacta Est
and others discussed!
Shelley and I get a couple of solid titles to the table at Meeplefest: an excellent card game and a 'not for us, but we see the appeal' dice building game.
Capital Lux by Eilif Svensson and Kristian Amundsen Ostby from Aporta Games
and
Dice Forge by Regis Bonnessee from Asmodee
Shelley and I report back on two fantastic Hisashi Hayashi games we were fortunate enough to play at Meeplefest (thanks Lorna and Joe!). They made a brief appearance on BGG's store at the beginning of August (maybe you picked up copies), but are worth hunting down (or picking up if you're a publisher!!!).
Emperor's Choice by Hisashi Hayashi from Okazu Brand
and
SheepNSheep by Hisashi Hayashi from Okazu Brand
We thought we were done on that first Friday night, but right after pushing STOP on the recorder, Denis decided he needed to delve into other issues and started anther 1/2 hour of discussion and ranting (wine helps!)
I hope you enjoy this bonus episode with the microphones picking up the ambient discussions around the table.
Remember you can sponsor the podcast at www.patreon.com/garrettsgames
Ric, Joe, Matt, Doug, Chris, Denis, Shelley and others join in for a discussion of the Spiel des Jahres winner and nominee, as well as more on game design, playtesting, and 'The State of the Industry' as we see it.
The first night of the annual roundtable conversations that many love to hear. This year's Friday (Part 1) has the group (with Ric, Bob, Denis, Joe H., Doug R, Shelley, Matt Leacock, and Scott Caputo) beginning with some disappointing games from the past few months, then switching gears to delve into the KedJ and SdJ winners and nominees. We end Part 1 with some rather vehement feelings on both sides of Terraforming Mars.
Shelley and I enjoy a nice Italian Rosé while discussing two wine-themed games that have been released in new versions over the past few months.
Viticulture Essential Edition by Jamey Stegmaier, Alan Stone, and Morten Monrad Pedersen from Stonemaier Games
and
Vinhos Deluxe Edition by Vital Lacerda from Eagle-Griffin Games
Shelley and I spend a few minutes talking about the winners of the SdJ and KedJ awards, then delve into a couple of games that WE could have done without.
Pyramid's Deadline by Jun Sasaki from Oink Games
and
Lignum by Alexander Huemer from Mücke Spiele
Two great cities, but only one great game in this week's episode!
Shelley and I get a classic that we continue to love to the table, as well as a less-than-classic game that we will be ridding ourselves of as quickly as possible.
Paris Paris by Michael Schacht from Rio Grande and others
and
Barcelona: The Rose of Fire by Marco Maggi and Francesco Nepitello from Devir