Normale Ansicht

Gamewright euros (and testing Twitterfeed)

Gamewright is mostly known for mass market kids' games that are notably better than what you usually find on the shelf at Toys R Us or Target. They also do an amazing job at sneaking a little educational value into some of the titles (often math), while others are just silly fun. Another sneaky move they pull off is bring eurogames by award-winning designers to America by skillful retheming of

BGTG 96 - Translations, Editions, and Revisions (with David Gullett)

Let me clear about this--most of the explanation for the delay in this podcast (recorded almost two months ago) is simply that I never got around to finishing & posting it. Part of that is because the show is longer than usual--longer than fits on a CD--and I thought I wanted to edit it down considerably. But as you know if you're a longtime listener, I don't really do that kind of editing. I

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BGTG 95 - SR & Feedback (Container & Chicago Express)

Whoops! I almost let two months go by since my last show. I've been playing plenty of games, so here's a session report & feedback show to describe my inability to play economic games with any skill! But as badly as I've been doing at them, I'm still interested. In fact, I'm even more interested in the games because it feels like there's something everyone else understands about their strategy

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BGTG 94 - Are any of our games Classics? (with Greg Pettit)

It comes up from time to time in discussions about our hobby--will any of the games we're playing now achieve "classic" status? There are commercial classics like Monopoly, Risk, and Scrabble, as well as cultural or timeless classics like Go, Chess, and Poker. That's an awfully high standard for any game to achieve, even ones we think so highly of on our game nights and gamesdays. What does

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Follow BGTG on Twitter

I'm not entirely sure what I want to do with it yet, but went as far as deciding to get a Twitter account for this podcast. My podcasts have tended to be longer and in more depth--Twitter is about the opposite form of communication. That's why it may prove useful--sometimes I have small, even tiny things to say or ask that are appropriate for Twitter. Boardgamegeek now has some hooks into

BGTG archives going ALL the way back...

A podcast listener recently posed this question about easy access to the BGTG archives. I'm a long time listener but ever since my iPod was decommissioned I've been away. Now that I've got a new one, I'm trying to catch up with previous episodes but I've hit a small snag - iTunes (or rather BGTG's feed on iTunes store) only shows the 10 most recent files [. . .] Not that this is really a

BGTG 93 - All About Big City (with Eric Burgess)

It must be just about time for a boring show with just me on the mic, but you're spared once again! This time I have fellow podcaster Eric "Boardgame Babylon" Burgess with me to talk about another of my favorites, Big City. Turns out it's one of his, too, and when I made a half-serious request for someone to do this episode with, Eric responded right away. We live somewhat far from each other,

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BGTG 92 - Game Awards (with Dave Arnott)

Part 2 of my discussion with Dave Arnott was about game awards. There are a bunch of them, from the Spiel des Jahres to the Golden Geeks. We talk about a whole range of them, and also consider how game awards are similar or different from other artistic awards, such as the Oscars. (By the way, I did go see Slumdog Millionaire that night, and though I liked it I wouldn't have called it the Best

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BGTG 91 - 2008 Year in Review (with Dave Arnott)

What started as one show with two topics ended up being two shows. This is the first part, where Dave Arnott and I reflect on 2008. That means talking about our games played, totals as well as "fives & dimes." We also consider which were are favorite releases or discoveries in 2008. Along the way are some inevitable discussions about online plays, whether realtime (e.g. brettspielwelt, Game

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BGTG 90 - Veto-Proof Game Night (with Ryan Wheeler)

My buddy Ryan Wheeler is part of our local game group, the Santa Clarita Boardgamers. In fact, he's the driving force of the group, hosting most of the game nights, always adding to his collection, and infecting the rest of us with his enthusiasm and sense of humor. When schedules conflicts led to only two of us showing up for games one night, I pressured him into recording another podcast with

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More play-by-web

I'm doing that again (never stopped, really). Go to the usual sites (SpielByWeb, Mabiweb, MichaelSchacht.net) to look for games I've started for BGTG podcast listeners, and the password for each is bgtg.Also, if you go to the realtime sites Brettspielwelt or GameTableOnline (or the hybrid pbw/realtime site Yucata.de--which just added Arkadia in beta test), be sure to see if I'm online. I always

Did you leave me a voicemail?

Someone just did, and I'd like to respond on a future episode, but unfortunately he must've been calling on a cell phone with a poor signal. The audio drops out during all of the important words of his message, like his question why I don't do more shows about my ______ games. What was that? Or his name--that also dropped out.If you're out there, please try again!

BGTG 89 - SR & Feedback (Viva Topo!, Slamwich, Tief auf Tier)

Before I can post any new shows, I wanted to clear the decks for some accumulated feedback, as well as follow-through on my previous blog entry about family gaming over the holidays. Again I brought I bag full of specially chosen games, and again we played some of them. Just a few, really, but I knew to expect that. This year my gaming was mostly confined to playing with my young nephews, which I

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Thanksgiving Weekend gaming

This Thanksgiving we packed up the car to drive 300 miles to my folks' house. My brother did the same with his family, coming from the other direction. (California is a long state!) As usual, I packed up a bunch of games, knowing full well we wouldn't play all or even most of them. But we've got room in the minivan, and so why not pack different games so we have options. :-)As it turned out, I

BGTG 88 - Dominion, Arkham Horror, Marrakech, and En Garde

This is a session report & feedback show . . . but without the feedback. The reason for that is that I had to record this podcast in the car. I say had to because I spent too much of my at-home podcasting time playing Dominion instead! I started playing this game on brettspielwelt, and then got my own set to play face-to-face games. Hype is a turnoff for me, even buzz makes me suspicious, but in

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A fresh call for online games

As usual, your best bet to find me is on a play-by-web game. I've recently started the following, all of which can take more players as I write this. The password is the same as ever, BGTG.On Mabiweb: In the Year of the Dragon, Samuari, Kreta, In the Shadow of the EmperorOn Spielbyweb: Amun-Re, Hoity-Toity, Reef Encounter, SantiagoOn michaelshacht.net: Hansa (two of these)On Boardgamegeek: Tigris

Vicarious Essen

Essen is behind us now, and the Fairplay scouts & other reports are settling in on the better titles. Remember two years ago when I insisted I'd buy Die Saulen von Venedig? Then the mediocre reports came in, and I got to play it once. It wasn't a bad game, but it didn't shine for me. I didn't buy it. (Though I'll probably play it again some day.)This year the game that fits that description this

Essen photos

I mentioned it in the last podcast, and more than ever I recognize how influenced I am by the look of these games. I like reading the Essen first-impression reports, but I like seeing the photos even more. These days, you'd think you could do a search on "Essen spiel" in Flickr and find tons of photos, both from BGGers and average Germans who took photos & uploaded them. I've found a few that way
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