Spiel des Jesse 2025
Why, hello there. How have you been? It’s been a few months. I’m doing well, enjoying my retirement from the blogosphere. I’m not really back, I just wanted to pop in and give my annual recap of all the new-to-me games played in 2025. Plus, I’ll be picking the winner of the prestigious Spiel des Jesse award at the end. Thanks for joining me!
We’ll start with the new-to-me games. I’ll be providing a rating for each on my patented Yeah-Meh-Bleah scale (which, for legal reasons, I probably should let you know is NOT actually patented).
- 12 Days: A card game based around the 12 Days of Christmas song. It’s interesting, but becomes very much about luck in the end. The art is nice. RATING: Meh+.
- 12 Patrols: A print-and-play game that really ends up being a puzzle as to how to place your pieces in order to satisfy demands. It’s a very pretty game, and an interesting concept, but luck is definitely a factor and can frustrate the experience. RATING: Meh+.
- 14ers: A card game about climbing the highest peaks in Colorado. Actually, it’s more a game about upgrading your hiker, but summiting those peaks gets you actions to add using an interesting tuck mechanism. I’ve only played it online so far, but enjoyed it. RATING: Yeah.
- Abstract: A print-and-play game where you’re rolling dice and arranging colors to create your art. There’s variable scoring conditions from game to game. I only played solo, but you can compete for the highest score, even though there’s no competition. Not bad. RATING: Meh+.
- Ambagibus: A print-and-play tile placement game where’s you’re basically building a maze. It’s a puzzle, but there’s not a lot to it. You need a lot of luck to win. RATING: Meh.
- Bag of Chips: A light speculation game that comes packaged in a chip bag. It’s kind of silly, but good enough for what it is. RATING: Meh.
- Beer and Pretzels: A super light tossing game where you’re just trying to score points by getting your stuff in a circle to show their numbers. Not really desperate to try again. RATING: Meh-.
- Bites: Another speculation game where you’re trying to collect items you think will score the most points. Beautiful production, and a pretty good game that I was unaware of before trying it. RATING: Yeah.
- Bring Your Own Book: Players try to find lines in their own books to fit a certain prompt. It’s a concept that is more interesting than, say, Apples to Apples, but still has the shortcomings of being a subjective judging game. Still, one of the better ones of that genre. RATING: Meh-.
- Call To Adventure: Epic Origins: An adventure game where you’re throwing runestones to get the symbols you need for success. It’s a very interesting game. I’ve only played one game of the campaign so far, but enjoying it. RATING: Yeah.
- Canvas: A card-crafting style game where you’re creating art by putting transparent cards into sleeves. There’s drafting, there’s variable scoring conditions, and there’s the puzzle of trying to make your art worth more. It’s really good. RATING: Yeah!
- Clank! In! Space!: I love the original Clank, but this was my first time trying the space version. It was a lot of fun, and I like the modular system in place. I wish I had gotten to play more during the year. RATING: Yeah!
- CuBirds: This is a game I had played online, but I don’t think I ever really got it until playing it in person. It’s an interesting set collection game with an interesting draft system. I like it, and my wife loves it (possibly because she beats me all the time). RATING: Yeah.
- Daybreak: A cooperative game that won the 2024 Kinderspiel des Jahres. It’s all about trying to combat climate change. There’s a lot going on, and you’ve really got to communicate with your fellow players. I only played solo, but it would be good to play with others. RATING: Yeah!
- Deadly Doodles: Basically a flip and write game where you’re making a path through a dungeon, trying to kill monsters and collect treasure. I was expecting something very different than what I got – the only “doodling” was drawing lines through the dungeon. In the end, it felt like a weak imitation of Railroad Ink. RATING: Meh.
- Earth: With the buzz around this, I was expecting something I liked more. In the end, I thought it was more bloated than in needed to be. It’s got fairly simple mechanisms, but just so many moving parts that I wasn’t crazy about it. Also, didn’t like the solo mode – it felt rushed. RATING: Meh+.
- Everdell: Finally increased my Geek Cred
by playing this game. It’s good – I liked the system of taking things at your own pace and deciding when to recall your workers. As cool as the tree looks, I can see that thing being very annoying. RATING: Yeah. - Evergreen: From the designer of Photosynthesis, which is a game I disliked. And even though this is another tree game using a similar sun mechanism, I liked this one a lot more. Not quite as mean. RATING: Yeah.
- Faraway: A reverse scoring game where you’re going on a journey, then coming back to fulfill quests with things you have collected. It works really well, I wish I had gotten to play more. RATING: Yeah!
- Flamecraft: Dragons! The shops worked very well, but it felt like the game had a few too many parts for what was essentially a recipe fulfillment game. RATING: Yeah.
- Flyin’ Goblin: It was fun to catapult goblins. However, the game didn’t quite work for me. Part of the problem was probably that we got an important rule wrong, but I still don’t think it was quite my game. RATING: Meh.
- Gloomhaven: Buttons and Bugs: I still haven’t played the original Gloomhaven, but did play this tiny version for one player because my local library has a copy. It was fun, very small, but good. I’ll need to check it out again sometimes. RATING: Yeah.
- Green Team Wins: My mom always wants to be green, so we got her a copy of this for her birthday. I’m not much of a party game guy, but this one does the “game” part pretty well. RATING: Yeah.
- The Guild of Merchant Explorers: This game is VERY BEIGE. But I really liked it. It’s another one I got from the library, and has some really clever mechanisms. It’s almost, but not quite, multiplayer solitaire. RATING: Yeah!
- Home Alone: It’s a one vs. all game, and works pretty well thematically. It seems pretty heavily weighted towards Kevin, which makes sense, but can be frustrating. RATING: Meh+.
- Imperial Settlers: Got this in a math trade. I’ve only played solo so far, but I’ve enjoyed what I have played. It’s not terribly complicated once you figure out the basic mechanisms. My biggest problem with the game is that the text on the cards is very small. RATING: Yeah.
- LANTERN: Another print-and-play. There are some very interesting things going on here, and it was surprisingly strategic for a quick dice-roller. RATING: Yeah.
- The Lord of the Rings: Duel for Middle-Earth: This LOTR themed version of 7 Wonders Duel is really good, the components are just weaker than I was hoping for. RATING: Yeah!
- Make That Most Magnificent Thing: A kid’s game about building contraptions. Actually, I shouldn’t say game – it’s an exercise in creativity, but there’s not really any game in there. You’re just grabbing pieces, putting something together, showing it off, then arbitrarily assigning ribbons that don’t count for points and maybe don’t carry over from round to round? The rules are very vague. RATING: Bleah as a game, meh as an activity.
- Meadow: A drafting game about building up your meadow. I really enjoyed it – there are clever mechanisms, nice art, and a pretty good solo mode. RATING: Yeah!
- Monumental: A big, beautiful civilization-themed deck-building game with a modular board. There’s a lot to do on a turn, which can lead to a lot of downtime. Many moving parts, but overall enjoyable. RATING: Yeah.
- Mountain Goats: I had played this previously on yucata.de, but had my first physical play, so I’m counting it. It’s a very simple push-your-luck kind of game with dice and goat. It’s fun. RATING: Yeah.
- Noodle Knockout!: This is my son’s game. It’s got a good dexterity element to it, but not much game. RATING: Bleah.
- Oh My Pigeons!: This is really not my kind of game. Too much take that, too random. The pigeons are cute and the game is quick, but that’s about it. RATING: Bleah!
- River Valley Glassworks: A pretty set collection game with glass floating down a river. The scoring concepts are a little tough to get your head around, but it’s fun. RATING: Yeah.
- So Clover! I’m still not one for party games, but this was good. The deduction here is excellent. I’d classify it as more of an activity than a game, but it’s solid. RATING: Yeah.
- Spots: Probably my biggest surprise of the year. This is a dice rolling recipe fulfillment style game where you’re just trying to fill in the spots on your dogs. Different actions every game, and it produced one of the best in-jokes my family has had this year (Doog is Doog). RATING: Yeah!
- Super Mega Lucky Box: Basically Bingo with more strategy. There’s not much else to say for it – I like it more than Bingo. RATING: Yeah.
- Switchbacks: A small and light placement game where you’re just trying to get numbers in a row. It’s fairly simple, and a good quick game. RATING: Yeah.
- Tales of the Arthurian Knights: This updated version of Tales of the Arabian Knights moves the system to the Arthurian legend. It’s much more forgiving than the original with longer stories. It also has a cooperative mode, which is exclusively how we play it. RATING: Yeah!
- That’s Not a Hat: A party game that’s about memory. It’s very simple, and I can see how people who like party games might like it. Not for me. RATING: Bleah.
- Tiny Epic Galaxies: This is only the second Tiny Epic game I’ve tried, and I was able to check this one out from the library. I’ve only done the solo mode, and I liked it, though it took me a bit to get my head around the rules. RATING: Yeah.
- Trailblazers: Another library game that’s about building trails. It’s very puzzly and takes some luck to get to your goals. My wife really disliked it, but I enjoyed it. RATING: Yeah.
- Trogdor!! Probably my second biggest surprise this year. I am very familiar with Homestar Runner and TROGDOR!!, but had never had a chance to play this game before. It was honestly kind of a dumb game, but fun. There’s a lot of luck involved. RATING: Yeah.
- Urbion: Never played the original game, but the second edition is out now and I enjoyed it. It’s a game about balance, and very well implemented. RATING: Yeah!
- We’re Doomed: A game about trying to escape the end of the world. I will say this game was pretty funny, but in the end, it’s just too mean and lucky for me. RATING: Bleah.
- Wingspan Asia: A 1-2 player version of Wingspan. It adds an interesting new layer to the system with the duet board. My biggest complaint is that there weren’t enough eggs. Only played once, I need to explore some more. RATING: Yeah.
- Wordsnap: Scrabble, but with interlocking tiles and no board. It’s a good puzzle for people who like word puzzle, but I don’t know that it adds too much more to the genre other than the components. RATING: Meh.
And now, on to the nominees for this year’s Spiel des Jesse. Long time fans may know the criteria already, but here it is again for anyone new to this space: any game is eligible for the award if I played it for the first time during 2025, and as long as I played it at least twice. This cuts out a few games that probably would have made the nomination list, including Daybreak, River Valley Glassworks, and Everdell, among others. From the games that were eligible, here’s my shortlist:
- Canvas (2021; designed by Jeff Chin and Andrew Nerger; published by Road to Infamy Games)
- The Guild of Merchant Explorers (2022; designed by Matthew Dunstan and Brett J. Gilbert; published by AEG)
- The Lord of the Rings: Duel for Middle-Earth (2024; designed by Antoine Bauza and Bruno Cathala; published by Repos Production)
- Meadow (2021; designed by Klemens Kalicki; published by Rebel Studio)
- Spots (2022; designed by Alex Hague, Jon Perry, and Justin Vickers; published by CMYK)
- Tales of the Arthurian Knights (2024; designed by Eric Goldberg and Andrew Parks; published by WizKids)
This was a tough year to decide – all of these are great games, but I don’t know how much any one of them stood out over the others. Still, there can only be one, and I think that this year it will be…

I really like the drafting in Meadow, and the way the cards interact to form new combos and scoring opportunities. It’s a beautiful game, plays well multiplayer and solo, and I like it a lot. So, that’s my pick, and it joins Argent: The Consortium (2014), Colt Express (2015), Burgle Bros (2016), Clank! (2017), Azul (2018), Rhino Hero Super Battle (2019), Roll Player (2020), The Isle of Cats (2021), Mandala (2022), Fantasy Realms (2023), and Lost Ruins of Arnak (2024) in the exclusive club of previous Spiel des Jesse winners.
Time to crawl back into my hole. Thanks for joining me for this annual recap. Right now, I plan to come back in June or July to do my annual Spiel des Jahres picks, but who knows. Thanks for reading!










