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Published — 03. März 2026 Meeple Mountain | The summit of board gaming

Six Questions with Steve Jackson

[caption id="attachment_328393" align="alignright" width="263"] Mr. Jackson[/caption]

The Inner Monologue of a Super-Fan

Steve Jackson. {deep breath} This is an interview with Steve Jackson. {fidgets nervously} I am kinda geeking out right now. Collect yourself, David. You can do this. Start by introducing the man. {deep breath}

Wait… Does Steve Jackson need an introduction? I mean, if you speak to the people from my generation of gaming, most assuredly not. But new gamers are discovering these hobbies every day (which means there are 10,000 or so people just discovering him today). Sure, there are going to be those new gamers who started with the insanity that is Munchkin, or who cut their teeth on GURPS—one of the most successful lines of role-playing material ever published—but what about those who do not know Mr. Jackson and his company? I know… I will start by providing two Wikipedia articles: one about the man, and one about his company.

I have gotten to meet Mr. Jackson in person once, at GenCon (he signed my copies of Wizard and Melee). I have had multiple conversations with him online (not that he likely remembers me in any way).…

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The Old King’s Crown Game Review

At this point, it feels impossible to write about The Old King’s Crown without grappling in some way with the sustained level of hype that it has produced over the last year. Pablo Clark’s ambitious entrée into the world of board games, this lane battler on steroids, has made a big splash. How big that splash is, exactly, is hard to measure, but the small board game café where I work gets a call about once every two-to-three weeks asking if we have The Old King’s Crown in stock. This is an ungainly mess of a game, an initially unwelcoming and overwhelming thing. Catan this is not. For The Old King’s Crown to break hobby containment would suggest a Blue Whale has just surfaced.

These are not, in full transparency, my favorite reviews to write. I prefer unexpected surprises to the heavily foreshadowed. If a game has too much momentum behind it when it reaches your door, your only choices are to be bowled over or to step aside and let it pass you by. I don’t want to get caught up in the current of excitement, nor am I interested in writing a reactionary takedown.

Fortunately, life conspired to keep me from playing my review copy of The Old King’s Crown for quite a bit longer than anticipated.…

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