PDX Game Review
Now Boarding
I’m no stranger to airports and planes. Coming from a family that traveled often, I’ve seen it all—delays, cancellations, crying babies, medical emergencies, and I even remember when planes still had ashtrays in the armrest (there was a time when you could smoke cigarettes on airplanes, people!!). Planes change constantly with technology, but airports? Big gates and bigger aircraft. Same routine, different day.
PDX brings the charm and excitement of air travel without the baggage fees and bland in-flight meals. Named after Portland’s airport code, players manage rival airline companies, building the most profitable routes and running their business like a well-oiled jet engine.
Designed by Sean Wittmeyer and featuring gorgeous art from Skinny Ships, PDX is the second game from Waterworks Games, hailing from the game’s namesake of Portland, Oregon.
But does PDX land on time and intact? Grab your boarding pass, and we’ll find out together, friends!
[caption id="attachment_328228" align="aligncenter" width="1024"]
From FlyPDX[/caption]
Flying the Friendly Skies
PDX plays over a variable number of turns until three stacks of gate tiles have been depleted. Players compete to score points from destination values, advertising campaigns, and multipliers based on private offices (more on those later).
Turns are fairly straightforward:
- Land planes. Planes move along established routes at…
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