JOYRIDE DUEL: Next Gen Game Review
JOYRIDE DUEL: Next Gen is a bit of an oddity. It is marketed as the Mario Kart of racing games. That promises a certain amount of chaos and, indeed, chaos is what JOYRIDE DUEL has in mind. Rather than a fixed track, with the boundaries and prescribed routes such a thing necessitates, the board is open-world, with numbered gates you have to pass through in a particular order. There are exploding drones and flash grenades, oil slicks and mines that can be picked up on the track or acquired every time you pass through certain gates. The rules contain copious amounts of information concerning the collision of vehicles. Whether it’s a head-on or a side-swipe, you’ll know exactly what to do. The player dashboards have slots for damage, which slowly builds up and incapacitates your vehicle over the course of the race.
With all of these features in place, you too would assume chaos is the special du jour. Yet JOYRIDE DUEL is a surprisingly staid experience. Using a number of dice dictated by the gear you’re in, you zoom around the track, take corners, set up trajectories, and do your best to make it to the end, but it’s all much less dramatic than you’d expect. Across three races, I never added more than one or two pieces…
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