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Switching Mediums Is a Red Flag: Slay the Spire and Ozymandias.

25. November 2022 um 20:58

Whenever I start up Slay the Spire (via Steam) I’m reminded that there is a Slay the Spire boardgame on Kickstarter. I see posts for it on r/slaythespire. I’ve played 4,000 hours of Slay the Spire, it’s fair to say I like it. I own ~200 boardgames (and have bought and sold ~5x that). So, automatic pledge, right?

Nope.

Apart from my natural reticence with Kickstarter, or the fact that tie-in games are usually bad, there is the simple fact that this game crosses mediums (which, come to think of it, tie-in games automatically do). I think I’ve danced around this issue before, but I’ve also been playing a bunch of Ozymandias (alternating that and StS), and it cemented some of my thoughts on this, so I felt like it might be interesting to discuss.

Lets assume, arguendo, that the Slay the Spire board game developers are honest, competent, hard working and have a ton of board game experience. (For all I know this is true, but that is certainly not the case on many Kickstarter projects). It doesn’t really matter: My goals with StS and boardgames are different.

Slay the Spire is a small exercise in optimization and risk management. Certainly many Eurogames (particularly J.A.S.E. games) exemplify that. So let’s even grant that they can turn this into a decent board game. But when I’m playing Slay the Spire (in steam), I’m getting a fundamentally solitaire experience at my own pace. I normally don’t play too carefully, and many average ~20 minutes (playing at A20, Act I is ~10 minutes, Act II is ~20 and III/IV is ~30-40). I can play slower to improve my win rate, but StS is essentially “Television” for me. Its a (mostly) mindless few hours instead of watching netflix. It’s not a competitive experience, and its not a particularly social experience.

Board games are primarily competitive and social, for me. They are relaxing, but not in the same category of “Television/Netflix.” I have different motiviations between boardgames and computer games, so even a perfect replica of Slay the Spire in board game format might bomb for me.

But what is lost in the board game format of StS (I’m assuming, not having followed it closely):

First, All the computer moderation. Slay the Spire is a deckbuilder (to be sure) but also a roguelike, and part of the joy is having 10+ modifications (via relics). But I don’t have to do anything, I can just click and play, and its handled. In a boardgame, these get overwhelming. In a competitive board game, losing because I forgot Player B has Relic Q (when each of my opponents has ~5 relics)? Ugh. (I now see that the Slay the Spire is a co-op, but it would be the same thing if we lost because we lost track of some modifier….)

A super-fiddly game is made better by an automated moderator that plays the fiddle.

Even Ozymandias (which is basically a board game) takes full advantage of the computer to handle persnickety math, shows you numerical differences in your choices and smooths things out. Calculating and resolving all the battles in 5 seconds instead of minutes of dice rolling, with no mistakes. (It could be done faster, but the computer gives time to see it).

Second, downtime. In the computer games, I take as long or as little time as I want. I get a 100% return on my time. In Slay the Spire or (theoretical) Ozymandias board game, I have downtime. Even if they aren’t fixed fun games (where the fun is divided up between players) strictly speaking, there’s some loss. Ozymandias would take a huge hit unless it managed to do a simultaneous selection.

None of that is to say that these games might not work, but the switching between mediums might mean they work in a way that is very different than what made them addictive as a computer game. (The same way the Sandman, for example, had to rework the 24/7 episode (the one in the diner) because what works in a 20 page comic you can read in 5 minutes does not work as an hour of television).

I suspect the most likely result of the Slay the Spire boardgame will be something like Thunderstone … not a bad game, but one of those games you play a few times and move on from. (Again, that’s not a knock. In the past if I got 5 plays from a board game, I considered that a reasonable purchase, but my standards are higher now).

Of course, it is certainly possible that the mold the developers are aiming for is more Gloomhaven campaign, or an epic four hour adventure. All those would be fine; but again a big change from a pringles like solitaire where I just play after dinner until I’m bored or tired.

I would certainly play the Slay the Spire Boardgame … it might be that what they end up with is satisfying as a board game. But if that is the case, it will scratch a very different itch than the computer game. And given how many board games I have, that’s not an itch I need felt the need to back.

Update — If you are new here from r/slaythespire, I have a number of StS related posts.

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