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At The Table with The Dice Tower - When It All Goes Wrong

29. Januar 2026 um 21:13

This time, we look at what happens when a production error is found in a game after it has reached the wild. What should producers do to make it right, and can they do anything at all? Also, a new dramatic Tale of Boardgaming Horror, and a new collection of Roses, Thorns, and Hula Hoops.

00:50 - Storytime from Tom: Loading the Cruise Library

04:16 - Announcements: Gamefound (supportdicetower.com), Dice Tower West, East, and Vacation

06:33 - Dealing with Production Errors

39:14 - Tale of Boardgaming Horror

47:55 - Wingspan: Americas

50:19 - Sanibel

52:44 - Harmonies

55:27 - Nocturnis

57:43 - Lairs

1:00:45 - Cookie Run Braverse TCG

Questions? Tales of Horror? tom@dicetower.com

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#353: Getting it Just Right

29. Januar 2026 um 09:42

Sometimes you know the type of game you want to play, just not exactly which game quite fits the bill. Is that heavy Euro too heavy? That deck builder not builder-y enough? Before we sit down with Goldilocks, we talk about Rise and Fall, and JOYRIDE: Survival of the Fastest.

01:09 - Rise and Fall 12:53 - JOYRIDE: Survival of the Fastest 25:08 - Games that are Just Right 29:30 - Hanabi 29:57 - Wilmot's Warehouse 30:13 - Bomb Busters 33:25 - Eternal: Chronicles of the Throne 37:59 - Lisboa 38:55 - SETI: Search for Extraterrestrial Intelligence 42:58 - Dominion

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