Normale Ansicht

#18: Champions of Midgard and Victory Point Systems

Von: Pickaxe
27. März 2018 um 19:20
Mark references several films while trying, and failing, to keep his composure. Walker tells stories that may or may not resemble reality. Both hosts rant about design decisions they find inexplicable. It's a very cathartic experience for all involved.

Games Played Last Week:
-Dinosaur Island 1m16s (Jonathan Gilmour & Brian Lewis, Pandasaurus, 2017)
-Cockroach Poker Royal 2m17s (Jacques Zeimet, 999 Games, 2012)
-Caverna: The Cave Farmers 4m05s (Uwe Rosenberg, Lookout Games, 2013)
-Unusual Suspects 6m00s (Paolo Mori, Cranio Creations, 2015)
-Too Many Bones 8m45s (Adam & Josh Carlson, Chip Theory Games, 2017)
-Infinity 12m16s (Gutier Lusquiños Rodríguez, Corvus Belli, 2005)
-Warhammer Underworlds: Shadespire 13m38s (David Sanders, Games Workshop, 2017)
-Food Chain Magnate 15m35s (Jeroen Doumen & Joris Wiersinga, Splotter, 2015)


News (and why it doesn't matter)
-Bruno's Imaginarium 19m15s
-Other Bruno's Chawai 19m45s
-Asmodee: The Movie 20m20s
-Shilling for Dinosaur Island 21m10s
-Infinity plus one 22m06s
-SVWAG Giveaway 23m00s

Feature Game: Champions of Midgard 24m14s (Ole Steiness, Grey Fox Games, 2015)

Topic: Victory Point Systems 47m24s

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TDT # 548 - Comeback Games

27. März 2018 um 13:45

In this show, we talk about Way of the Panda, Shards of Infinity, Wendake, and Sakura. We also interview Dawn Studebaker about her experiences working with GAMA and running a local game store. We continue our discussion (with your input!) about "too many games?" and end the show with our top ten "comeback" games, where you don't know the game's over until the end!

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