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How to Design a Great Cooperative Game with JT Smith

01. März 2017 um 17:41

JT Smith, designer of The Captain Is Dead, talks about how to design a great cooperative game.

We talk creating tension, alpha players, and the math behind a good AI system. Personally, I think The Captain Is Dead is one of the best co-op games on the market today, and it was great to get JT’s insight on its creation.

The post How to Design a Great Cooperative Game with JT Smith appeared first on Board Game Design Lab.

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Episode 130: Assault of the Giants, Raiders of the North Sea and A Short Topic Extravaganza

01. März 2017 um 06:55
Hey Now Cabalists! It's time for another hog wild episode of The Secret Cabal! Today we review the new Wiz-Kids games, Assault of the Giants! ,Then we look back at Raiders of the North Sea one year later while Tony takes a nap. ,Then when Tony wakes up he gives you a monstrous news roundup while the rest of us make crude jokes that'll probably get us in trouble. The ,finally we host another Short Topic Extravaganza in which we discuss old games we right like now, a bunch of movies we think are cool and what publishers we think are up and coming.

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