5G4D Classics-Shem Phillips
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Tom and Eric learn that they've known Julie longer than they remember. Then, we discuss the ways local game stores recoup the cost of the play space they provide. We delve into a new Tale of Boardgaming Horror, and we close the show with our latest Roses, Thorns, and Hula Hoops.
00:44 - Announcements: Dice Tower West
03:06 - Tom, Julie, and Eric's First Meeting
03:56 - Table Space at Your Local Store
27:06 - Tale of Boardgaming Horror
36:20 - King of Tokyo Duel
40:07 - Spotlight
43:34 - Vampire Village
47:20 - Lure
49:05 - HiFi
51:41 - Gardlings
Solidarity, dear listeners, on this most august September Labour Day. Of course, Labour Day is the labour holiday invented for the US and Canada so as to undermine global solidarity. Nearly everywhere else celebrates International Workers' Day instead. One must marvel at the ingenuity of inventing Labour Day so as to undermine global labour solidarity.
02:29 AYURIS: Rolling Heights (John D. Clair, AEG, 2023)
Games Played Last Week:
06:59 -Harmonies (Johan Benvenuto, Libellud, 2024)
09:49 -Flowerfall (Carl Chudyk, Asmadi Games, 2012)
11:51 -MicroMacro: Crime City--All In (Johannes Sich, Edition Spielwiese, 2022)
12:29 -Who's the Banana? (Chris Cieslik, Asmadi Games, 2009)
14:52 -Dodo (Frank Bebenroth and Marco Teubner, MOSMOS, 2020)
19:00 -Life in Reterra (Ken Gruhl and Eric M. Lang, Hasbro, 2024)
21:48 -Windmill Valley (Dani Garcia, Board&Dice, 2024)
25:12 -Ra (Reiner Knizia, alea, 1999)
28:28 -River of Gold (Keith Piggott, Office Dog, 2024)
33:06 -Spectral (Ryan Courtney, Bitewing Games, 2024)
37:07 -Bargain Hunter (Uwe Rosenberg, Valley Games, 1998)
41:53 -Fateforge: Chronicles of Kaan (Gordon Calleja, Mighty Boards, 2024)
45:15 -Heat: Pedal to the Metal (Asger Harding Granerud and Daniel Skjold Pedersen, Days of Wonder, 2022)
News (and why it doesn't matter):
47:18 Kronologic series: Paris 1920, Cuzco 1450, and Babylon 2500
48:15 Topic: Game Mastery
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Welcome to Episode 309 of the Board Game BBQ podcast! In this episode, Adrian is joined by co-hosts Dana and Lauren as they dive into another fun-filled discussion of sizzling games and much more.
Lauren kicks things off with her sizzling game of the week, Last Bastion—a cooperative tower-defense game with intense decision-making and a fantasy theme. Then, Dana brings a charming city-building game to the table with Dorfromantik, inspired by the popular video game.
The team also introduces this week's Question of the Pod, where we ask the community to share their thoughts and opinions.
And that's not all! We also enjoy our new segment, #FireUp, where the hosts share what they're most excited or passionate about in the world of board games. Find out what Adrian, Dana, and Lauren are #FireUp about this week!
Don’t miss this jam-packed episode filled with gaming insights, sizzling hot takes, and all the latest from the BGBBQ crew!
Sizzling games are
Last Bastion (00:45:46)
Dorfromantik (00:59:20)
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Tableflippers (https://thetableflippers.com.au/) Our goal is to make your experience as easy and rewarding as possible. Here’s how it all works: after choosing your style of table, you select the size, wood type & finish, play surface and extras. We will then hand-make your table to your chosen specifications at our workshop. Happy table flipping!
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Our team at the Board Game BBQ Podcast love what we do and will continue to deliver the same shenanigans that you have come to expect from us, and we are already incredibly grateful and humbled by all of your support. Being a member of the Patreon is by no means an obligation and please do not support the Patreon if it will it cause you financial hardship in any way. But if you would like to support us from as little as USD$5 a month please click the link and head to the Patreon page.
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Vroom vroom it’s time to kaboom! Or something along those lines because today’s feature game is all about smashing cars into other cars. It feels like we’ve seen this type of game over and over through time, from Rock’n’Roll Racing to Mario Kart to Twisted Metal to Carmaggedon - the world is full of games that let you cause car accidents on purpose. But let me tell you, it’s never been done like that in cardboard. Joyride is a delight! And there’s other games too! We take a look at the somewhat bland and reliable Invincible: The Hero-Building Game and the charming Wilmot’s Warehouse in its new board game incarnation. If you’d like to check out our bonus episodes - become a patreon supporter on patreon.com/nopunincluded On to the timestamps: 0:00 Cold Open 0:39 Intro 1:44 Audience Correspondence: Qualia 5:29 Joyride: Survival of the Fastest 30:58 Audience Correspondence: Standardized Size 34:29 Invincible: The Hero-Building Game 53:19 Audience Correspondence: More Haggis Letters 55:29 Wilmot's Warehouse
Yes, it's Meeplefest time once again, and the roundtable of luminaries is topped off with three designers:
Matt Leacock, fresh from his KedJ win for Daybreak/eMission where he went up against HIMSELF with Ticket to Ride Legacy: Legends of the West and known for such titles as Pandemic and Forbidden Island
Tom Lehmann, known for the classic Race for the Galaxy, and with new titles such as Winter Court and Chu Han
and Joe Huber, lover of trick takers and designer of such titles as Caravan, Blue Skies, and Burger Joint.
We spend some time talking about Matt's win, as well as design choices & the creative spark.
And here's that Auden quote which Tom sent to me after the podcast:
In his preface to The Collected Poetry of W. H. Auden (1945) he wrote: In the eyes of every author, I fancy, his past work falls into four classes. First, the pure rubbish which he regrets ever having conceived; second–for him the most painful– the good ideas which his incompetence or impatience prevented from coming to much (The Orators seems to me such a case of the fair notion fatally injured); third, the pieces he had nothing against except their lack of importance; these must inevitably form the bulk of any collection since, were he to limit it to the fourth class alone, to those poems for which he is honestly grateful, his volume would be too depressingly slim.Opener: Wayfarers of the South Tigris
David Arnott
@Arnott
Mike Mayer
@Mike Mayer
If you're like me, you've been supplementing your in-person boardgaming with the ability to play online. I've been doing that for over 20 years, way before the covid pandemic struck. However, that worldwide event opened up the joys of online boardgaming to many more gamers, especially as they worked to keep connections going with friends they couldn't see across the table for many months. Add in the explosion of titles and popularity of BoardgameArena, coupled with the widespread use of Discord, Zoom, or other voice/video communication tools, and gamers today have more ability to stay in touch than ever before. My two guests have taken that, stuck with it, and done more than I've ever managed to do with all of my online play: make a regular game group out of it. Three years on, no longer with the pandemic as the reason, Dave and Mike continue to get together almost every week to play games together. One's in California, the other in Virginia, but they meet more regularly than most in-person game groups. Sometimes they widen the circle to include some other friends like me, but primarily this is a 2-person game group, another interesting aspect.
Like me, these guys have been around a long time, have favorites going back decades, yet in this online group they're really espousing the Cult of the New. Why is that? Why are they always learning new games, why do they enjoy online roll & writes so much, and what the heck is Tulpenfieber?! Listen and find out.
Closer: The sort of old school games I don't like -Mark
On this gritty episode of the Shut Up & Sit Down Podcast, Tom and Emily are chatting about a whole dune’s worth of sandy, sandy games! Well, two of them are sandy. The other two are just games. In fact one of the two sandy games is mostly water. Listen, it’s Friday afternoon and I’m ready to stop working and start playing Deadlock, which I am hopelessly addicted to. Truth be told, the new fortnightly podcast schedule only exists to fuel my addiction to losing roughly four games in a row every evening until the end of time. I will die ignorant, and I will die angry. You can’t stop me! YOU CAN’T STOP ME!!
This episode, we’re talking about Sand, Surf’s Up, Sumo, and Tokkuri Taking! Enjoy!
Have a great weekend, everybody!
Timestamps:
01:41 - Sand
15:26 - Surf’s Up
27:46 - Sumo
33:24 - Tokkuri Taking
Thanks to our amazing community podcast transcripts are available here https://bit.ly/SUSDPodTranscripts and are usually completed within a few weeks of the podcast's release.
Something is very off this episode... Dave hosts and it's a little bit French
This Game is Broken is a comedy board game panel show with Matthew Jude, Dave Luza, Paula Deming, Nick Murphy and Mike Murphy. We play a lot of nonsense games full of role playing and trivia as well as other fun stuff which can be found at the links below.
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In Chris' second episode of his run he wants to know why we suck at board games, well when we say we we mean us specifically as we can't comment on general gamers. Do we abandon games we suck at? Do we stick with it in the vain hope we'll become better? Listen to our latest episode to find out.
FIRST PLAYER: Chris
OTHER PLAYERS: Adrian, Rob & Dan
In this episode you'll learn:
- what the hell desk cycling means and why Chris has been doing a lot of it? no it's not a board game
- about Rob's experience of managing stealthy robots in Burncycle by Chip Theory Games
- how Dan has gone back to the 90's in the retro-like point and click adventure of Cantaloop by Lookout Games
- that White Castle by Devir Games keeps getting mentioned and a lot of love from Adrian
- which games the gang ultimately suck at and why
LINKS REFERENCED IN THE SHOW
N/A
EPISODE CHAPTERS
0:00 - TURN 1 - Player Count
1:05 - TURN 2 - Let's Talk About Hex
1:17 - Chris P - No games just desk cycling...what the hell is desk cycling?
2:54 - Rob - Burncycle
3:45 - Dan - Cantaloop
6:33 - Adrian - The White Castle
16:41 - TURN 3 - Main Event: It's not you...it's me
17:20 - Magicians, Dinosaurs, Red Planets & Trading in the Med
25:51 - Adrian can't lie and he can't barter
35:07 - Worker placement makes an evil return for Chris
43:04 - Do you purposely avoid playing these games or would you still be willing to give it a shot
52:09 - What is the turning point which stops you from playing a game full stop
1:06:14 - TURN 4 - Would you rather...be amazing at a game everyone else hates, or rubbish at a game everyone loves
1:09:35 - TURN 5 - Penultimate Turn: What's Coming Up
1:17:11 - TURN 6 - The Final Turn
You can check out JP's new podcast called Just Play right here https://www.justplaypod.co.uk we'd love to have you and also on the new YouTube channel https://www.youtube.com/@JustPlayPodcast
ENGAGING WITH THE SHOW
- Join us on Discord
Some important editorial notes!
-the game walker mentioned is Völuspá, and no we don't know what work those accents are doing;
-SVWAG does not engage in the eating of seal meat (no one's thought to offer, really);
-we hope that Undaunted 2200: Callisto will follow in Battle of Britain's excellent example of having a badass Sikh pilot.
Games Played Last Week:
01:02 -Nocturne (David Iezzi, Flatout Games, 2024)
03:24 -Cosmic Encounter (Bill Eberle, Jack Kittredge, Bill Norton, Peter Olotka, and Kevin Wilson, Fantasy Flight, 2008)
12:20 -Spectral (Ryan Courtney, Bitewing Games, 2024)
15:13 -The Edge: Dawnfall (Michał Oracz, Krzysztof Piskorski, and Marcin Świerkot, Awaken Realms, 2018)
22:20 -Darwin’s Journey (Simone Luciani and Nestore Mangone, ThunderGryph Games, 2023)
24:50 -Life in Reterra (Ken Gruhl and Eric M. Lang, Hasbro, 2024)
28:06 -Undaunted: Battle of Britain (Trevor Benjamin and David Thompson, Osprey Games, 2023)
News (and why it doesn't matter):
34:55 English Sakura Arms now owned by Japanime Games; third time's the charm?
37:03 Res Arcana Duo expandalone
37:48 Natera: New Beginning: cute and only somewhat anthropomorphic
38:53 Lords of Heaven from PHALANX: Crusades revisionism or culturally sensitive?
40:55 Feature Game: Deep Rock Galactic (Ole Steiness, MOOD Publishing, 2022)
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