Normale Ansicht
Designing a Trading Card Game in the Modern Era with Assad Quraishi
Assad Quraishi, designer of Genesis: Battle of Champions, discusses everything to think about if you want to design a trading card game for today’s market.
We talk about how to get started, building an audience, when to go to Kickstarter, how to stand out, and more.
The post Designing a Trading Card Game in the Modern Era with Assad Quraishi appeared first on Board Game Design Lab.
Lords of the Dungeon 57: Heirs to Heresy, Fallout and Our Tabletop RPG Pet Peeves
#194: Our Gaming Autobiographies
01:43 AYURIS: Nemesis (Adam Kwapiński, Awaken Realms, 2018)
Games Played Last Week:
04:27 -Stardew Valley: The Board Game (Eric Barone & Cle Medeiros, CorcernedApe, 2021)
11:30 -Imhotep (Phil Walker-Harding, KOSMOS, 2016)
14:56 -Sheepy Time (Neil Kimball, Alderac Entertainment Group, 2021)
18:38 -IKI (Koota Yamada, Sorry We Are French, 2015)
21:43 -Mindbug (Skaff Elias, Richard Garfield, Marvin Hegen, & Christian Kudahl, Nerdlab Games, 2021)
27:55 -Paper Dungeons (Leandro Pires, MeepleBR, 2020)
29:12 -Ultimate Railroads (Helmut Ohley & Leonhard "Lenny" Orgler, Hans im Glück, 2021), Board Game Arena adaptation by Elena Laskavaia
31:36 -Coffee Traders (Rolf Sagel & André Spil, Capstone Games, 2021)
34:29 -Magnate: The First City (James Naylor, Naylor Games, 2021)
40:45 -Sentinels of the Multiverse (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011)
41:19 -The Siege of Runedar (Reiner Knizia, Ludonova, 2021)
News (and why it doesn't matter):
43:16 Loto Quebec's Azul scratch tickets
44:50 7.6 tons of counterfeit Pokémon cards
45:31 Flat River Group acquires Greater Than Games
46:34 Stan Lee's Genesis
47:15 A Billion Suns: Warzone
49:00 Topic: Our Gaming Autobiographies
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TDT # 739 - Collection Roots
In this episode, Mandi has a light week but they still discuss Palaces of Carrara, Psycle, 90 Grad, and Brian Boru: High King of Ireland. And they finally get to some of the mailbag!
Support for The Dice Tower comes from TheOp.games and GameNerdz.com.
Episode 162: Brass Birmingham, Brian Boru, Outfoxed
Episode 162: Brass Birmingham, Brian Boru, Outfoxed
Sizzling Games: (02:37 Brass Birmingham, Brian Boru, Outfoxed
Topic of the Pod: (35:27) Top 5 games from 2021 we are yet to play
Board Game BBQ Bracket Battle 2.0 U (01:01:09) Twilight Imperium v Super Fantasy Brawl
Swear An Oath: (1:17:00)
Isaac Vega
Become a supporter of this podcast: https://www.spreaker.com/podcast/five-games-for-doomsday--5631121/support.
Support the show here
Episode 209: Dinosaur World
Reviews of Coffee Traders, Oriflamme, Land Vs Sea and many more. Featured review: Dinosaur World by Pandasaurus Games; Reroll Beyond the Sun by Rio Grande Games. Board game discussion starts at 39:25. https://bluepegpinkpeg.com/ep209.
Thank you to our sponsors: Queen Games, Grand Gamers Guild, and AEG.
Timestamps:
39:25 - Coffee Traders; 44:08 - Land Vs Sea; 53:06- Dinner in Paris; 1:00:01-Oriflamme; 1:27:05-Dinosaur World Review
The post Episode 209: Dinosaur World appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Garrett's Games 805: Point Salad and Tikal
Shelley and I enjoy collecting vegetables in the fun new card game
Point Salad by Molly Johnson, Robert Melvin, and Shawn Stankewich
then we dust off a Spiel des Jahres winner from 1999 which has just been republished
Tikal by Wolfgang Kramer and Michael Kiesling from Super Meeple, Rio Grande, and Ravensburger
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One Stop Co-Op Shop
- 273 | Stardew Valley: The Board Game Design And Development | Interview with Jason and Cole Medeiros
273 | Stardew Valley: The Board Game Design And Development | Interview with Jason and Cole Medeiros
Pacific Rails IncSample
Become a supporter of this podcast: https://www.spreaker.com/podcast/five-games-for-doomsday--5631121/support.
Support the show here
Legacy Episodes - Dinosaur Building Blocks
#164 - Rushin' Retail
In this industrious 164th episode of the Shut Up & Sit Down Podcast, Matt and Quinns are mostly talking about two games where I (Tom, hello) rinsed them; two crusty brains pummelled into the dust by three cups of coffee and an unending desire to ‘prove myself’ in the cardboard battlegrounds of ‘board games’. Huzzah.
On this podcast you can hear words about the hellacious retail disasterpiece of Brick & Mortar, the dice-chucking mayhem of Rush Out! and the nonsensical auctions of Furnace. Three games wallowing in a lot of minutes - minutes stuffed with observations, rammed with remarks and runneth(ing) over with criticismé.
Have a lovely weekend, folks!
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Board Game BBQ
- Episode 161: Paladins of the West Kingdom: City of Crowns, Bismarck Solitaire, The Cost
Episode 161: Paladins of the West Kingdom: City of Crowns, Bismarck Solitaire, The Cost
Episode 161: Paladins of the West Kingdom: City of Crowns, Bismarck Solitaire, The Cost
Sizzling Games: (01:46) Paladins of the West Kingdom: City of Crowns, Bismarck Solitaire, The Cost
Board Game BBQ Bracket Battle 2.0 Update (01:16:51) Crokinole v Imperial Settlers
Swear An Oath: (1:24:27)
Episode 145 - Cull House
Ambie and Crystal discuss a couple games they've played recently, including That Time You Killed Me and TIME Stories Revolution: The Hadal Project. We then talk about culling our collection - how we decide which games to cull and how we do (or don't) actually go about culling them!
Announcements: 0:47
Recent Games: 1:56
Culling: 20:41
Outro: 35:32
Bloopers: 36:27
No Pun Included's culling video: https://youtu.be/BNFuMiwS9As
Join our discord: https://discord.gg/WvRVnVeYMS
That Time You Killed Me: https://boardgamegeek.com/boardgame/344258/time-you-killed-me
TIME Stories Revolution: The Hadal Project: https://boardgamegeek.com/boardgame/287742/time-stories-revolution-hadal-project
Support us at https://www.patreon.com/boardgameblitz
This episode was sponsored by Grey Fox Games. Use the code 'BGBLITZ21' for 20% off non-exclusive items from their site: http://www.greyfoxgames.com/
For the full show notes visit our site at http://www.boardgameblitz.com/posts/308
#202: Your Fulfilled Potential
Looking back on the past made us all reflective. For instance, remember 166 episodes ago when we promised to play all those games on our shelves of shame? I thought you might. We're revisiting our crimes of yesteryear, and checking in on how guilty we are. Before we audit our past selves, we talk about Warp's Edge, Carolus Magnus, and Unfathomable.
02:32 - Warp's Edge 08:09 - Carolus Magnus 16:20 - Unfathomable 27:00 - A Look Back at Our Unfulfilled Potential 27:18 - Fog of Love 28:56 - Spirit Island 30:10 - Dungeon Petz 31:55 - Mini Rails 33:19 - Pax Porfiriana 35:45 - Keyflower 36:41 - Dogs of War 37:13 - Clockwork Wars 38:38 - Anachrony 39:40 - Lisboa 40:19 - Three Kingdoms Redux 41:59 - Sid Meier's Civilization: The Board Game 42:51 - The Gallerist 43:40 - The Voyages of Marco Polo 44:35 - Diplomacy 45:40 - For-Ex 46:35 - Project: ELITE 47:31 - War of the Ring 49:50 - Roads & Boats 51:15 - Tammany Hall 51:28 - Fury of Dracula 51:50 - 1880: China 52:19 - Spartacus: A Game of Blood & Treachery 52:45 - Arkham Horror: The Card Game 53:07 - Crokinole 53:48 - An Infamous Traffic 54:15 - Chaos in the Old World 55:07 - Great Western Trail 55:52 - Dune 56:48 - Pandemic Legacy: Season 1
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272 | Arydia vs Isofarian Guard vs Skyrim | with Steve & Kim
Ep. 94 - Imperial Steam Review
Thematically Informed Game Design with Jonny Pac
Jonny Pac, designer of Merchants Cove and lots of other games, discusses his process of finding the perfect mesh of theme and mechanisms.
We talk about his approach to theme in his various games, research, and what it looks like for mechanics to make sense inside the theme.
The post Thematically Informed Game Design with Jonny Pac appeared first on Board Game Design Lab.