Ambie and Crystal discuss a couple games they've played recently, including Project Nos, Flapjack Flipout, and TEN. We then talk about replayability in games and what things can make a game replayable.
Sometimes, if you want a game bad enough, you're willing to go to absurd lengths to acquire it. Whether it's because it's out of print, or just hard to come by, we've all put more effort than we should've into finding or playing specific games. We tell our stories of just how far we've gone. Before we secure the bag, we talk about Tinner's Trail, and The Night Cage.
01:10 - Tinner's Trail 08:13 - The Night Cage 17:31 - Games you've gone out of your way for 18:39 - Sherlock Holmes Consulting Detective 23:36 - World of Warcraft: The Boardgame 27:06 - Discworld: Ankh-Morpork 27:57 - Dead of Winter 29:16 - Ugg-Tect 32:26 - HeroQuest 33:55 - Warhammer 35:38 - Watch the Skies
Kevin Bertram, Founder of Fort Circle Games and designer of Shores of Tripoli, joins Jason to discuss rising prices in board games. He breaks down how much his game cost and how much he profited from Shores of Tripoli, then talks about how deluxification and changes in manufacturing play into recent price increases.
0:00 Intro
4:57 Shores of Tripoli
7:55 Pricing a Board Game
19:28 Deluxlification of Board Games
33:51 Manufacturing in the Land of COVID
44:16 Outro
Shelf Stories YouTube (with video of this recording) - www.youtube.com/shelfstories
__________________________________
YouTube - www.youtube.com/onestopcoopshopwww.youtube.com/channel/UCPCIkULbgzMEW612cSdUX7Q
Discord - discord.gg/p4jX8AF
Facebook - www.facebook.com/onestopcoopshop
Donate to One Stop Co-op Shop - www.patreon.com/onestop
Email - onestopcoopshop@gmail.com
Hey Now Cabalists! In today's episode of The Secret Cabal Express, Don and Jamie start out by talking about the new Descent Legends of the Dark and transition into talking about the challenges that make up the board games we love and why those challenges enhance the enjoyment.
In today's episode, the guys record from Great Plains Game Fest, draft their favorite gateway games with Miklos and Starla from Our Family Plays Games and sit down with the President and Cofounder of Great Plains Game Fest Cameron Iwan.
Intro 0:38
Plays: Crescent City Cargo 2:16
Cuba Libre 7:26
Punchboard Previous Plays: Pillars of the Earth: 11:27
Punchboard Previous Plays: Bora Bora 15:26
Interview w/ Our Family Plays Games 20:05
Gateway Games draft w/ OFPG 36:35
Interview w/ Cameron Iwan 54:26
Outro 1:13:16
Our mate, Ben 1:14:47
Our Family Plays Games YouTube Channel
https://www.youtube.com/channel/UC1f1NKE51FG5MeYchzVbXcA
Great Plains Game Project
https://www.facebook.com/GreatPlainsGamingProject/
Help support the podcast on Patreon!
www.patreon.com/punchboardparadise
Need a new shirt?
www.punchboardparadise.threadless.com
Support our sponsor 3dBitSpace
www.etsy.com/shop/3dBitSpace?re…sting_id=678598393
Music by HookSounds
I used to tell a joke about Heimdall, but it was pretty horny. I used to tell a joke about Osiris, but it fell to pieces. I used to tell a joke about Venus, but it was masturbatory. I used to tell a joke about Sleipnir, but it didn't have legs. I used to tell a joke about Prometheus, but it needed a spark. I used to tell a joke about Draupnir, but it just didn't ever end. I used to tell a joke about Marathon, but it was a bit of a long walk. I used to tell a joke about the Hecatoncheires, but it was punching down. I used to tell a joke about Tyr, but it wasn't even-handed. I used to tell a joke about Ragnarok, but everyone knew the end already. I used to tell a joke about Jormungand, but it was very toxic. I used to tell a joke about Pandora, but it was too out of the box. I used to tell a joke about Cerberus, but it was just gatekeeping. I used to tell a joke about Yggdrasil, but I had to leaf. I used to tell a joke about the labyrinth's inhabitant, but it was bull. I used to tell a joke about the sword of Damocles, but it was over my head. I used to tell a joke about Procrustes, but I kept getting cut off. I used to tell a joke about Sisyphus, but I got tired of the repetition. I used to tell a joke about Penelope's crafting, but it was just an excuse to kill time. I used to tell a joke about the Golden Apple, but it caused too many arguments. I used to tell a joke about Gordian succession, but it was a tangled mess. I used to tell a joke about Minerva's bird, but I can't remember owl of it.
01:58 AYURIS: Caylus 1303 (William Attia, Space Cowboys, 2019)
Games Played Last Week: 04:38 -Regicide (Paul Abrahams, Luke Badger, & Andy Richdale, Badgers from Mars, 2020) 05:55 -Rhino Hero Super Battle (Scott Frisco & Steven Strumpf, HABA, 2017) 06:00 -Kabuto Sumo (Tony Miller, BoardGameTables.com, 2021) 06:37 -Shards of Infinity: Shadow of Salvation (Justin Gary & Ryan Sutherland, Stone Blade Entertainment, 2019) 07:07 -Star Realms (Robert Dougherty & Darwin Kastle, Wise Wizard, 2014) 09:06 -Root (Cole Wehrle, Leder Games, 2018) 11:39 -Faiyum (Friedemann Friese, 2F-Spiele, 2020) 12:45 -Descent: Legends in the Dark (Kara Centell-Dunk & Nathan I. Hajek, Fantasy Flight, 2021) 25:01 -Dark Souls: The Board Game (David Carl, Alex Hall, Mat Hart, & Richard Loxam, Steamforged Games, 2017) 28:34 -Warp's Edge (Scott Almes, Renegade Game Studios, 2020) 31:46 -ALIEN: Fate of the Nostromo (Scott Rogers, Ravensburger, 2021) 37:56 -Lots (Thomas Wells, Self-Published, 2021) 39:54 -Mandala (Trevor Benjamin & Brett J. Gilbert, 2019) 44:59 -Canvas (Jeff Chin & Andrew Nerger, Road to Infamy Games, 2021) 46:20 -Rush M.D. (Athony Howgego, Konstantinos Kokkinis, & Dávid Turczi, Artipia Games, 2020)
In this episode, Tom and Eric discuss Omega Virus Prologue, Exit: The Sacred Temple, Sweet Existence: A Strange Planet Card Game, Snakesss, Mystic Paths, and So Clover! Geoff heads to the Olympics, and we answer questions from the mailbag. Finally, we finish up with our Top Ten Games that have won the Spiel des Jahres award.
00:00 Restoration Games 02:26 Logistics with Justin and Scott 07:02 Prior to COVID – How is it done 12:31 To distribute a Game 17:52 And what about Today 26:40 Where […]
In this nastily 152nd episode of the Shut Up & Sit Down podcast, Tom and Quinns get shonky while talking about two games against the clock! We ramble for far too long about Egizia, a game of rivers and building monuments - before then chatting about Regicide, the hot new card game that’s got everyone a-bubblin’. We also talk a tiny bit about The Crew, and Tom does a bad joke twice!
We're back with another fantasy draft, as we keep on moving down the BoardGameGeek top games list. If you're not familiar, we're each picking a standalone collection of five games before our picks get stolen out from under us. Want to win a $50 gift card? You've got to vote on whose collection is best! Before we get the knives out, we talk about Raiders of Scythia, and Ankh: Gods of Egypt.
02:01 - Raiders of Scythia 02:18 - Raiders of the North Sea 08:56 - Ankh: Gods of Egypt 29:09 - Drafting BGG's #201-300 32:58 - 1830: Railways & Robber Barons 34:52 - Flamme Rouge 36:51 - Beyond the Sun 37:59 - Cthulhu Wars 39:14 - Modern Art 39:27 - Glory to Rome 41:35 - Dune 42:49 - Imperial 2030 43:36 - The Resistance 44:35 - Arboretum 45:47 - Hive 46:47 - Glen More II: Chronicles 48:20 - Dwellings of Eldervale 49:35 - Dixit 51:23 - Burgle Bros
Jeff Fraser, designer of Cartouche, talks about various skill barriers in games and what you should be aware of when designing games with elements like spatial reasoning, dexterity, memory, math, and negotiation.
We talk about playtesting these elements, designing based on your target audience, and more.
And be sure to check out Jeff’s game, Cartouche, on Kickstarter HERE.