TDT # 652 - Isolation Schmisolation
In this episode Suzanne and Mandi discuss Cooper Island, TIME Stories Hadal Project, Orchard Ocean, One Hundred Torii, the Charterstone app, and discuss gaming while socially distancing in Victory Points.
In this episode Suzanne and Mandi discuss Cooper Island, TIME Stories Hadal Project, Orchard Ocean, One Hundred Torii, the Charterstone app, and discuss gaming while socially distancing in Victory Points.
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Shelley and I build some card tableaux this week as we try out a smaller card game with some card orientation to ponder in
Vadoran Gardens by Frank West from The City of Games
and then play with marbles and use them to 'build' cards into our tableau in
Gizmos by Phil Walker-Harding from CMON Limited and many others
Welcome to the loosiest, goosiest episode of the Shut Up and Sit Down podcast yet, where three adults try to have a conversation via the internet without talking over each other all of the time. Experience the mixed results contained therein! Marvel at how 5 games are spread thinly over an hour of your life, like existential marmalade made of cardboard and opinions. What games, specifically - I hear you roar? I was getting there, no need to get impatient.
This week we’re bobbing around on an ocean of average in Flotilla, drinking some questionably garnered tea in Alubari: A Nice Cup Of Tea, and pelting druids with rocks in Cairn. Sandwiched amidst these activities one can find a brief segue through the eccentric Tokyo Game Show, and a brief visit to the ancient tabletop colossus that is The Castles of Burgundy. Also in this podcast: meandering chats about how the team is faring under quarantine, and a few brief teases of potential bread-based content.
There's only so much space on our shelves, so games don't always stick around forever, but that doesn't always mean that we don't like them. There are many reasons that a good game might get the boot, so let's talk about them. We count down our top five favourite games we got rid of! Before we pay our respects, we talk about Through the Desert, Lords of Hellas, Troyes, and Watergate.
01:48 - Through the Desert 07:51 - Lords of Hellas 13:13 - Troyes 20:45 - Black Angel 22:01 - Watergate 29:12 - The best games we got rid of 29:45 - Yamataï 31:07 - Power Grid 32:37 - Indian Summer 34:23 - CrossTalk 35:20 - Agricola 36:27 - The Thing: Infection at Outpost 31 38:22 - Dominion 39:50 - Terraforming Mars 40:47 - Forbidden Stars 43:10 - Glorantha: The Gods War (A Sandy Petersen Game!) 44:23 - Spirit Island 46:00 - Mage Knight 47:35 - Arcadia Quest 49:34 - Gloomhaven 51:03 - Terra Mystica
Join the discussion at: https://boardgamebarrage.com/discord
Peter C. Hayward is back on the show, and we’re delving into the secret sauce of his personal design process. Hint: It all hinges on blind playtesting.
Peter is a designer, developer, and publisher, so he has the benefit of seeing games from lots of different angles.
The post The Secret Sauce of Game Design with Peter C. Hayward appeared first on Board Game Design Lab.
In this episode, Tom and Eric take a look at games from 15 years ago - 2005! We also answer a pile of questions about our gaming kryptonite, double wave shipping, and more! Finally, we take a look at Offshore, Bumuntu, The Crew, The Isle of Cats, DomiNations, and a new way to play Magic the Gathering.
Time Segment00:37 Intro20:04 War of the Ring30:09 Europe Divided34:15 Nintendo Switch Bubble Bobble42:14 Unlocking Insanity45:56 Empires of the North Roman Expansion48:49 Ettin51:50 […]
The post RDTN: Episode 194 – Great Western Trail Vs Maracaibo, Ettin, Europe Divided, War of the Ring first appeared on Rolling Dice & Taking Names.
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