Welcome to the loosiest, goosiest episode of the Shut Up and Sit Down podcast yet, where three adults try to have a conversation via the internet without talking over each other all of the time. Experience the mixed results contained therein! Marvel at how 5 games are spread thinly over an hour of your life, like existential marmalade made of cardboard and opinions. What games, specifically - I hear you roar? I was getting there, no need to get impatient.
This week we’re bobbing around on an ocean of average in Flotilla, drinking some questionably garnered tea in Alubari: A Nice Cup Of Tea, and pelting druids with rocks in Cairn. Sandwiched amidst these activities one can find a brief segue through the eccentric Tokyo Game Show, and a brief visit to the ancient tabletop colossus that is The Castles of Burgundy. Also in this podcast: meandering chats about how the team is faring under quarantine, and a few brief teases of potential bread-based content.
There's only so much space on our shelves, so games don't always stick around forever, but that doesn't always mean that we don't like them. There are many reasons that a good game might get the boot, so let's talk about them. We count down our top five favourite games we got rid of! Before we pay our respects, we talk about Through the Desert, Lords of Hellas,Troyes, and Watergate.
01:48 - Through the Desert 07:51 - Lords of Hellas 13:13 - Troyes 20:45 - Black Angel 22:01 - Watergate 29:12 - The best games we got rid of 29:45 - Yamataï 31:07 - Power Grid 32:37 - Indian Summer 34:23 - CrossTalk 35:20 - Agricola 36:27 - The Thing: Infection at Outpost 31 38:22 - Dominion 39:50 - Terraforming Mars 40:47 - Forbidden Stars 43:10 - Glorantha: The Gods War (A Sandy Petersen Game!) 44:23 - Spirit Island 46:00 - Mage Knight 47:35 - Arcadia Quest 49:34 - Gloomhaven 51:03 - Terra Mystica
Peter C. Hayward is back on the show, and we’re delving into the secret sauce of his personal design process. Hint: It all hinges on blind playtesting.
Peter is a designer, developer, and publisher, so he has the benefit of seeing games from lots of different angles.
In episode 58, We start out today's episode with a special message to the Cabalists and then right into the episode proper. Today the Chris, Don and Jamie are joined by their very good friend Stephen Buonocore of Stronghold Games to discuss the board game publishing industry. Stephen answers all of our and the Cabalists questions about what it takes to publish a board game in today's industry. If you want to hear more about publishing, check out Stephen's podcast called Board Games Insider at BoardGamesInsider.com and all the wonderful games he publishes at StrongholdGames.com
In this episode, Tom and Eric take a look at games from 15 years ago - 2005! We also answer a pile of questions about our gaming kryptonite, double wave shipping, and more! Finally, we take a look at Offshore, Bumuntu, The Crew, The Isle of Cats, DomiNations, and a new way to play Magic the Gathering.
Time Segment00:37 Intro20:04 War of the Ring30:09 Europe Divided34:15 Nintendo Switch Bubble Bobble42:14 Unlocking Insanity45:56 Empires of the North Roman Expansion48:49 Ettin51:50 […]
Ripped from the headlines, as Dick Wolf is wont to say, we present to you the most timely of discussions. Of course, Walker takes us down theoretical tangents once again, whereas Mark rolls his eyes and tried to keep things on track--the standard roles that our hosts always seem to fall into. In Walker's defense, the Kool-Aid Man is a pressing philosophical issue. Fortunately, boardgaming has resolved the thorny matter of his (its?) identity; with such a success, surely Fermat's Last Theorem could have been resolved by boardgames had that nerd Wiles not solved it first. Nerd.
Games Played Last Week: -Jetpack Joyride 6m07s (Michał Gołębiowski, Lucky Duck Games, 2019) -Horizon Wars: Zero Dark 9m40s (Robey Jenkins, Self-published, 2020) -Dragon Master: BGG Convention Promo 14m58s (Reiner Knizia, Victory Point Games, 2015) -Hellboy: The Board Game 18m58s (James M. Hewitt & Sophie Williams, Mantic Games, 2019) -ELO Darkness 22m11s (Tommaso Mondadori & Alberto Parisi, Reggie Games, 2018)
News (and why it doesn't matter): -Quid est homo Kool-Aid? 27m12s -Our hobby under COVID-19: Check Reddit 30m41s -Walker's roundup: Gears of War, Robot Quest, cons cancelled 32m20s -Starlight: A tale of Shakespearean scope? 33m20s
Reviews of Barrage, Rail Pass, Dinogenics, The Crew: Quest for Planet 9 and many more. Featured review: 7 Souls by Inside Up Games; Reroll Gugong by TMG. Board game discussion starts at 25:58. https://bluepegpinkpeg.com/ep167.