[BONUS] Odin Phong on Creating an Anthology of Games
The post [BONUS] Odin Phong on Creating an Anthology of Games appeared first on Board Game Design Lab.
Welcome from Chad, Jon and Chris
Special Guests: Melissa
Thank you to Andrew H and Dimitri J
Jon and Melissa share strange tales
Announcements and news
A Shadow in the East Card reviews
Twitter Contest revealed for 2019 Swag
Couple of GenCon stories
Farewells
Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that might otherwise have been among our favourites. Before we venture outside the Goldilocks zone, we talk about Q.E., Cartographers, and City of the Big Shoulders. 02:58 - Q.E. 11:52 - Cartographers 19:36 - City of the Big Shoulders 37:25 - Games that are too long 38:36 - Citadels 38:51 - Alien Frontiers 39:04 - Cubist 40:41 - Dead of Winter 41:18 - Robo Rally 41:52 - Skull 43:19 - Mage Knight 43:52 - Forbidden Stars 45:17 - Twilight Imperium 45:51 - Las Vegas 46:17 - Time's Up! Title Recall! 46:55 - Games that are too short 46:59 - Above and Below 47:53 - Clank! 48:15 - Oink Games 49:37 - Agricola 50:15 - The Voyages of Marco Polo 51:05 - Games that are too complicated 51:19 - Burano 53:12 - Keyflower 53:39 - Nemesis 54:03 - Altiplano 54:37 - Escape Plan 55:07 - Skull King 56:36 - Games that are too simple 56:42 - Kingdomino 58:00 - Ethnos 1:02:41 - Bärenpark 1:03:30 - Betrayal at House on the Hill 1:04:56 - 3 Wishes 1:05:30 - Mint Works
Odin Phong, founder of Inkwell Games, discusses how to design a roll and write game.
The roll and write genre has exploded in popularity over the last couple of years, and we get into why people are drawn to them and how to design a good one.
And be sure to check out Odin’s roll and write anthology on Kickstarter HERE.
The post Designing a Roll and Write with Odin Phong appeared first on Board Game Design Lab.
In this episode, we take a look at Era, Cat Cafe, Pipeline, Icarus, Undo, and Clip Cut Parks. We discuss a couple of One and Dones and finally, we end the show with a discussion about games that have the wrong player count on the box.
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00:37 Intro 04:36 Pivot 08:57 Shipnaked Game Box 12:27 Funkoverse 14:30 Other Games in the Box 17:51 Bargain Quest 26:00 Portal Games 27:25 Flying Squirrels 27:56 Metal Gear Solid 29:38 […]
The post RDTN Episode 179: Ragusa, Bargain Quest, Watergate first appeared on Rolling Dice & Taking Names.
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Reviews of Bargain Quest, QE, Conspiracy: The Solomon Gambit, Terror Below, Res Arcana, Aftermath. Featured review: Artemis Project. Reroll: Petrchor. Board game discussion starts 24:37. http://www.bluepegpinkpeg.com/ep153
The post Episode 153: The Artemis Project appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Night 1 of Meeplefest's podcasting roundtable extravaganza begins with awesome designers and podcasters hanging out around the table discussing design and development. On the mics for this part:
Tom Lehmann: (Race for the Galaxy, 1846, The City, Pandemic, and Res Arcana)
Joe Huber: (Caravan, Burger Joint, Ice Cream, Scream Machine)
Scott Caputo: (Kachina, Whistle Stop, The One Hundred Torii)
Ric Bretschneider: The Fanboy Planet Podcast
Doug Richardson: The Spiel
Denis Begin
Opener: Bukiet (Bloom) Closer: BGG's new look This isn't the first time I've attended the Origins Game Fair, one of the United States' larger national game conventions. But my previous times were once in the 1990s...and once in the 1980s! As far as we're concerned, that's a completely different era. It was before the current wave of boardgames, even before CCGs had their wave. Now in 2019 the event was dominated by our style of boardgaming, with a subset of CCGs, RPGs, and wargaming around the edges. Those other times I attended Origins was back when it moved around--different cities in different years. I went when it was local to me, and I only went for a day or two. Now, of course, the event has its permanent home at the Columbus, Ohio convention center. To get there I had to fly cross-country, staying with friends in a rented apartment for an extended weekend. In fact, these were friends I barely knew before Origins. I knew David already, and his other two buddies I met over Skype. It's another example of what's so great about this hobby, the good people. Partway through our time at Origins, these newfound friends & I gathered around my iPad to record our thoughts. The audio is good enough, I think. Like I always enjoy, we had some meta conversation about the convention itself, the venue, people, and overall experience. Then we dive into the games themselves. The funny thing is that we played a bunch of older games, not all new stuff. I swear I'm not responsible for this (not entirely)! These guys were as excited to play some older titles as the new hotness. We had some of both, as you'll hear (or see below). Wednesday (travel day): Red7, Wildlands, Blood Red Skies, El Grande, Imhotep, The King is Dead, Railroad Ink, The Mind, No Thanks Thursday: Tigris & Euphrates, Silver & Gold, Ringmaster, Museum, Exit (Catacombs of Horror), Cockroach Poker, LAMA Friday: War Chest, Keltis Way of the Stones, Musketeers, Piepmatz, Wingspan Saturday: Gnomopolis, Undaunted: Normandy, unpublished prototype, Shifty Eyed Spies -Mark
The post [BONUS] Ann Losito on Tips for Streaming appeared first on Board Game Design Lab.
Kellen graces us with his absence, which means it's time for Mark and Neilan to start talking numbers. Specifically, player numbers. We're talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale. Before we count to ten, we talk about Vindication, Royal Palace, Throw Throw Burrito, and Pipeline. 05:40 – Vindication 12:05 – Royal Palace 17:28 – Throw Throw Burrito 21:37 – Pipeline 29:48 – Optimal Player Counts 31:51 – Eternal: Chronicles of the Throne 32:50 – Caverna: The Cave Farmers 33:13 – Alien Frontiers 34:19 – Dead of Winter 37:13 – Throw Throw Burrito 38:20 – The Resistance 39:17 – Inis 39:45 – Rising Sun 40:09 – Maria 43:48 – Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant
In this episode, we take a look at Pipeline, Mystery House, Clank Legacy, Aftermath, The Taverns of Tiefenthal, and Dragoon. We also answer questions about games that we knew would be perfect, the popularity of Battletech, the disorganization of the board game industry, the "alpha pack" syndrome, and telling others when they make mistakes. Finally, we end the show with our top ten seven player games!
Note: This episode was recorded in front of a live Facebook audience. If you want to join us for our next show, tune into the Dice Tower facebook group on Thursday, August 29th, at 8:30 PM EST.
Ann Losito, Twitch streamer with Twist Gaming, discusses how to engage with media as a game designer.
In today’s world, designers and publishers are more and more having to be on top of their media game in order to be successful. Ann and I get into what that looks like.
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