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70: Heroes of Terrinoth and Design Discussion

27. Januar 2019 um 17:35
This week Peter and Mike are joined by Chris Powers to discuss Heroes of Terrinoth and have a Design Discussion about rest actions in games. Check YouTube for playthroughs and reviews - https://www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg Join our Slack - Slack - http://bit.ly/onestopslack Follow us at Facebook - https://www.facebook.com/onestopcoopshop Donate to the channel - https://www.paypal.me/ColinDegnan Contact us - mvpboardgames@gmail.com

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#52: Fantastic Beasts and Where to Find Theme

24. Januar 2019 um 13:38

Sometimes you're not looking to win or lose, you're looking for an experience. A lot of games promise to deliver thematic gameplay, but what does that mean for the mechanics? Does it have to be one without the other? Before we set the mood, we talk about Nusfjord, Paper Tales, and Nemesis.

03:25 - Nusfjord 09:43 - Paper Tales 15:25 - Nemesis 25:34 - Thematic Games We Like 26:08 - Mansions of Madness: Second Edition 29:58 - Nothing Personal 31:16 - Gloomhaven 31:35 - Android: Netrunner 32:05 - Battlestar Galactica: The Board Game 33:19 - Captain Sonar 36:45 - The Resistance 37:48 - The Grizzled 39:19 - Dune

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#90: The Generation Train

23. Januar 2019 um 15:18

Oof! Matt and Quinns have thundered unsteadily into 2019 with a podcast overloaded with games.

There's Blackout: Hong Kong (again), Just One (a party game), Sumer (which isn't a board game), Quacks of Quedlinburg (which is a board game), Schummel Hummel (or "Cheating Bee"), The Thing: Infection at Outpost 31 (a game of the film), Pipeline (which doesn't have that many pipes actually) and Gen 7: A Crossroads Game (our first disappointment of the year).

After that, we're sad to report that the structural integrity of the podcast collapsed, killing everyone inside.

Extra special thanks to musician and super cool guy Mr. Steve Davit for hooking us up with those sexy new musical stings, and helping us to make our 2019 that much brassier.

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Board Game Graphic Design with James Van Niekerk

23. Januar 2019 um 13:40

James Van Niekerk, professional graphic designer and creator of Valor & Villainy, discusses colors, fonts, hierarchies, and tons of other concepts that you need to think about when working through the graphic design of a game.

The post Board Game Graphic Design with James Van Niekerk appeared first on Board Game Design Lab.

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Episode 37: Science Damnit

Von: Pickaxe
23. Januar 2019 um 02:00

In episode thirty seven of our comedy board gaming quiz show we play:

  • Rules Lawyer
  • Scrambled Eggs with that?
  • Gimmie a Gimmick 
  • Nick-Name Generator
  • A weighty Issue

Here are all the places we can be found.

Patreonhttps://www.patreon.com/thisgameisbroken

Twitter - https://twitter.com/TGiBpodcast

iTunes - https://itunes.apple.com/gb/podcast/this-game-is-broken/id1282526804?mt=2

Instagram - https://www.instagram.com/this_game_is_broken_podcast/

Facebook - https://www.facebook.com/Thisgameisbrokenpodcast/

Email - Thisgameisbrokenpodcast@gmail.com

 

This Game is Broken is released every two weeks and features Matthew Jude, Dave Luza, Christina Aimerito and Nick and  Mike Murphy. 

The show is devised by the whole gang and is produced and edited by Matthew Jude.  If you would like Matthew to help you edit your podcast then contact him at: Matthewjudecooper@gmail.com 

Art by our secretive sixth member Gary.  If you would like to commission Gary then email him at: Graphics@deadcatdreaming.co.uk

Learn more about your ad choices. Visit podcastchoices.com/adchoices

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#53: Gloomhaven and What Can a Game Demand?

Von: Pickaxe
22. Januar 2019 um 15:55
We take endorsements very seriously here at SVWAG. The Ferragamo deal fell through after Walker was seen wearing Fendi, and the whole Burberry fiasco is better left forgotten. Converse was our backup, but suffice to say after Mark's public comments about sportsball that seems like a distant possibility at best.
All that said, we endorse Gloomy Companion unreservedly. We don't resort to apps very often, but we don't Gloomhaven without Gloomy Companion employed on a tablet. We've tried others but it suits us the best.

Games Played Last Week:
-Mombasa 3m14s (Alexander Pfister, eggertspiele, 2015)
-Decrypto 5m28s (Thomas Dagenais-Lespérance, Le Scorpion Masqué, 2018)
-Han 6m57s(Michael Schacht, ABACUSSPIELE, 2014)
-Sakura Arms 7m55s (BakaFire, AEG, 2016)
-Kitchen Rush 10m08s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)
-Chinatown 10m36s (Karsten Hartwig, Z-Man, 1999)
-Eclipse 13m14s (Touko Tahkokallio, Lautapelit.fi, 2011)

News (and why it doesn't matter)
-Frontier Wars 15m34s
-Rio Grande is back? 15m59s
-The Galaxy Rolls on 16m55s
-35 years of BattleTech 18m08s
-Official statement on pronunciation 18m48s

Feature Game: Gloomhaven 20m46s (Isaac Childres, Cephalofair Games, 2017)

Topic: How Much Can a Game Demand of Its Players? 48m38s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

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69: Pandemic Fall of Rome

21. Januar 2019 um 04:03
In this week's episode Jason from Every Night is Game Night joins Steve to cover some news and review Pandemic Fall of Rome Check YouTube for playthroughs and reviews - https://www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg Join our Slack - Slack - http://bit.ly/onestopslack Follow us at Facebook - https://www.facebook.com/onestopcoopshop Donate to the channel - https://www.paypal.me/ColinDegnan Contact us - mvpboardgames@gmail.com

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Episode 70 - What's in a Name?

17. Januar 2019 um 16:00
Ambie and Crystal discuss Ghost Stories and The Potion. We then talk about some thoughts on what makes a board game name good or bad. Announcements: 0:41 Recent Games: 2:08 Game Names: 9:44 Outro: 31:10 No Bloopers (I accidentally deleted them): 32:06 Ghost Stories: https://boardgamegeek.com/boardgame/37046/ghost-stories The Potion: https://boardgamegeek.com/boardgame/250539/potion

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#51: The Best of Times

17. Januar 2019 um 11:00

We throw back to our very first episode, with our biggest surprises and disappointments of the year gone by. 2018 was a year of highs and lows, but sometimes you just don't see them coming. The difference between expectation and the final product is what this week's episode is all about. Before we gaze back wistfully, we talk about Akrotiri, Blue Moon City, and This Guilty Land.

01:56 - Akrotiri 05:09 - Innovation 05:27 - Blue Moon City 10:31 - This Guilty Land 16:37 - 2018's Biggest Disappointments 16:57 - Rising Sun 21:29 - The 7th Continent 25:31 - Merlin 32:07 - 2018's Best Surprises 32:21 - Space Base 34:31 - Decrypto 37:18 - Lords of Hellas

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Designing Deduction Games with Tim Fowers

16. Januar 2019 um 13:56

Tim Fowers, designer of Burgle Bros and Fugitive, discusses how to design deduction games.

Fugitive is one of my favorite deduction games, and Tim’s next game, Sabotage, is also a really cool deduction game coming out later this year.

The post Designing Deduction Games with Tim Fowers appeared first on Board Game Design Lab.

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