UKGE- A 5G4D Review
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Shelley and I enjoy building our wineries with new possible visitors, then take the role of different countries as we gather goods, settle, and explore new parts of the world
Viticulture: Visit from the Rhine Valley Expansion by Tido Lorenz and Jamey Stegmaier from Stonemaier Games
and
Race to the New Found Land by Martin Kallenborn and Jochen Scherer from Hans im Gluck
Excuse me, are you ready to report for jury duty?
In this episode of our award-winning podcast, Matt, Quinns and Paul discuss the hellish lumber management of Lignum, the lumbering hell-management of Huns, they have a troubling conversation about Holding on: The Troubled Life of Billy Kerr and have a good laugh about Band Manager: The Boardgame.
After that? This show throws open the doors of the SU&SD law courts.
Matt claims that Quinns threw away his copy of Pandemic Legacy Season 2, and is requesting that he pays £65 in damages. Quinns would prefer not to pay the fee and has invited a real-life lawyer, his friend Clark Burscough, onto the podcast. Will he be proven guilty, innocent, or somewhere in between?
This podcast is also available as a video.
What games can you get for $20? Quite a few really good ones, it turns out. We also discuss Scythe, Watson & Holmes, and Mansions of Madness: Second Edition.
01:34 - Scythe 10:44 - Watson & Holmes 13:06 - Mansions of Madness: Second Edition 15:25 - The Best Games Under $20 17:12 - For Sale 19:56 - The Resistance 21:55 - Oink Games 24:29 - The Grizzled 26:41 - Krazy Wordz 28:50 - Time's Up! Title Recall! 30:50 - Sushi Go! 35:18 - Hanabi 37:53 - Innovation 41:19 - Patchwork 43:25 - Notre Dame 46:29 - Coloretto 49:37 - Decrypto 53:00 - Biblios 54:35 - Codenames
Cody Stevens, the designer of Dino Dunk, discusses dexterity games.
We talk about lots of different dexterity style games, how they work, and what makes them good.
The post Designing Dexterity Games with Cody Stevens appeared first on Board Game Design Lab.
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In this show, Mandi and Eric talk about Council of 4, Junk Orbit, Drop It, Now Boarding, Oh My Goods: Longsdale in Revolt, and Criss Cross. Geoff talks about calculus, we answer questions, hear a tale of amazement, and then go over our top ten cooperative games!
http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_124_Argent_mixdown.output.mp3 In this week’s episode: 1) The Pegs discuss their recent game plays including Fae, Memoarrr!, Cahoots, and many more; 2) Review the action selection game […]
The post Episode 124: Argent: The Consortium appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
It's time for our annual discussion of our thoughts on the Nominees and Recommended titles for German Game of the Year! The Spiel des Jahres (lighter, family games) and Kennerspiel des Jahres (still fairly light, but more involved games) are on the docket!
SdJ Nominees: Azul by Michael Kiesling from Next Move The Mind by Wolfgang Warsch from NSV Luxor by Rudiger Dorn from Queen Games
KedJ Nominees: Ganz Schon Clever by Wolfgang Warsch from Schmidt Spiele Heaven and Ale by Michael Kiesling from eggertspiele Quacksalber von Quedlinburg by Wolfgang Warsch from Schmidt Spiele
SdJ Recommended Games: 5-Minute Dungeon by Connor Reid from Kosmos Facecards by Leo Colovini from Ravensburger Majesty: For The Realm by Marc Andre from Hans im Gluck Memoarrr! by Carlo Bortolini from Pegasus/Stronghold Games Santorini by Gord! from Roxley Woodlands by Daniel Fehr from Ravensburger
KedJ Recommended Games: Clank! by Paul Dennen from Renegade Game Studios Pioneers by Emanuele Ornella from Queen Games
We wrap up the mechanics trilogy with Kalen's pick, area control. We also talk about Herbaceous Sprouts, Fae, Explorers of the North Sea, Wiz-War, and Imperial 2030.
02:40 - Herbaceous Sprouts 04:53 - Herbaceous 06:08 - Fae 08:54 - Explorers of the North Sea 10:30 - Wiz-War 15:01 - Imperial 2030 19:40 - Area Control 25:32 - Blood Rage, Rising Sun 27:20 - Risk 28:10 - Kemet, Inis 32:10 - Hanamikoji, Battle Line 35:05 - Eclipse 35:30 - Twilight Struggle, Cuba Libre 37:18 - Notre Dame 37:52 - Scythe 41:14 - Ethnos 42:34 - Tigris & Euphrates 42:52 - Glüx 43:45 - Diplomacy
Rain falling on cracked windowpanes. Once-boisterous assembly rooms, now silent. Mr. Paul stalks the halls of his once-proud lamp factory, his mind a warren of regret. How did my business venture go so wrong?
Excitingly, this week on the Shut Up & Sit Down podcast Paul and Quinns discuss their experience of running 19th century factories in the ENORMOUS game of Arkwright. Also, there's chat about why Quinns didn't get along with the beautiful new edition of card game High Society, the pair once again discuss the superb NMBR 9, and Quinns talks about being a brave weather fairy in the game of Broom Service.
Finally, the pair take their shoes off and paddle around the mailbag to answer not one, not two, but three little questions! Don't come in, the water's cold and full of jigsaw puzzles and binding agreements.
Joseph Z Chen discusses catch-up mechanisms.
Joseph is a designer and indie publisher who did a fairly in-depth analysis on ways different games keep players involved until the end. We talk about several popular games and their catch-up mechanisms as well as Joseph’s personal experiences.
And don’t forget to check out Joseph’s game, Fantastic Factories, on Kickstarter HERE.
The post Catch-Up Mechanisms with Joseph Z. Chen appeared first on Board Game Design Lab.