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Normale Ansicht

Garrett's Games 623 - Viticulture's Visit from the Rhine Valley and Race to the New Found Land

11. Juni 2018 um 01:13

Shelley and I enjoy building our wineries with new possible visitors, then take the role of different countries as we gather goods, settle, and explore new parts of the world

Viticulture: Visit from the Rhine Valley Expansion by Tido Lorenz and Jamey Stegmaier from Stonemaier Games

and

Race to the New Found Land by Martin Kallenborn and Jochen Scherer from Hans im Gluck

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#79: Law, Order and the Order of Logging

08. Juni 2018 um 16:34

Excuse me, are you ready to report for jury duty?

In this episode of our award-winning podcast, Matt, Quinns and Paul discuss the hellish lumber management of Lignum, the lumbering hell-management of Huns, they have a troubling conversation about Holding on: The Troubled Life of Billy Kerr and have a good laugh about Band Manager: The Boardgame.

After that? This show throws open the doors of the SU&SD law courts.

Matt claims that Quinns threw away his copy of Pandemic Legacy Season 2, and is requesting that he pays £65 in damages. Quinns would prefer not to pay the fee and has invited a real-life lawyer, his friend Clark Burscough, onto the podcast. Will he be proven guilty, innocent, or somewhere in between?

This podcast is also available as a video.

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Episode 54 - It Makes Sense

07. Juni 2018 um 16:00
Ambie and Crystal discuss Sidereal Confluence, Unfinished Case of Holmes, and Noch Mal!. We then talk about games with unique sensory mechanisms, and Crystal goes over the origins of the word "sense." Announcements: 0:44 Recent Games: 2:53 Unique Sense Mechanisms: 14:44 Board Game Etymology - 'Sense': 27:42 Outro: 28:42 Bloopers: 29:47 Sidereal Confluence: https://boardgamegeek.com/boardgame/202426/sidereal-confluence-trading-and-negotiation-elysia Unfinished Case of Holmes: https://boardgamegeek.com/boardgame/234378/unfinished-case-holmes Noch Mal!: https://boardgamegeek.com/boardgame/206931/noch-mal

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#17: The Best Things in Life Are $20 or Less

07. Juni 2018 um 12:10

What games can you get for $20? Quite a few really good ones, it turns out. We also discuss Scythe, Watson & Holmes, and Mansions of Madness: Second Edition.

01:34 - Scythe 10:44 - Watson & Holmes 13:06 - Mansions of Madness: Second Edition 15:25 - The Best Games Under $20 17:12 - For Sale 19:56 - The Resistance 21:55 - Oink Games 24:29 - The Grizzled 26:41 - Krazy Wordz 28:50 - Time's Up! Title Recall! 30:50 - Sushi Go! 35:18 - Hanabi 37:53 - Innovation 41:19 - Patchwork 43:25 - Notre Dame 46:29 - Coloretto 49:37 - Decrypto 53:00 - Biblios 54:35 - Codenames

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Episode 160: Big Trouble in Little China, Watson and Holmes and Our Favorite Gaming Memories

06. Juni 2018 um 07:55
So Tony T is marauding around Europe so we have a guest sitting in, Aaron from Lords of the Dungeon! First Chris and Jamie review the Dungeons and Dragons themed movie Mazes and Monsters starring Tom Hanks. Then after the Founders run down all the games they've been playing they talk a little but about Origins and give some details about their event. Then the gang takes a look at the new Big Trouble in Little China board game and give you their review and a look back at Watson and Holmes one year later. Steve takes the reigns for the news segment today and we crack wise while learning about what's going on in the gaming world. Then finally the guys talk about some of their favorite memories of gaming past.

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#28: Keyflower and Games that Are Too Long

Von: Pickaxe
05. Juni 2018 um 17:22
You can have too much of a good thing, which is why Mark always tries to interrupt Walker before he can finish a single sentence. Of course, "too much" is a highly subjective idea, whether applied to game length or pie. This week Keyflower is discussed, which is not too long but can feel too short--except if it were not too short it would be too long. Clear enough.

Games Played Last Week:
-Star Wars: Imperial Assault 3m25s (Justin Kemppainen, Corey Konieczka, & Jonathan Ying, Fantasy Flight, 2014)
-Lords of Vegas 5m31s (James Ernest & Mike Silenker, Mayfair, 2010)
-Sagrada 6m41s (Adrian Adamescu & Daryl Andrews, Floodgate Games, 2017)
-Thunderbolt Apache Leader 8m12s (Dan Verssen, DVG, 2012)
-Ginkgopolis 9m57s (Xavier Georges, Pearl Games, 2012)
-Ora et Labora 11m46s (Uwe Rosenberg, Lookout Games, 2011)
-Dungeon Alliance 15m11s (Andrew Parks, Quixotic Games, 2018)
-Spheres of Influence 20m33s (Josh Lamont, Little Nuke Games, 2016)

News (and why it doesn't matter)
-Jetpack Joyride 24m45s
-Spring Meadow 25m22s
-Contest Results! 25m55s
-Mark on The Long View (again) 26m36s

Feature Game: Keyflower 27m57s (Sebastian Bleasdale & Richard Breese, R&D Games, 2012)

Topic: Games that Are Too Long 51m45s

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Episode 124: Argent: The Consortium

http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_124_Argent_mixdown.output.mp3 In this week’s episode: 1) The Pegs discuss their recent game plays including Fae, Memoarrr!, Cahoots, and many more; 2) Review the action selection game […]

The post Episode 124: Argent: The Consortium appeared first on Blue Peg, Pink Peg Boardgaming Podcast.

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Garrett's Games 622 - SdJ and KedJ Nomination Discussion!

03. Juni 2018 um 20:37

It's time for our annual discussion of our thoughts on the Nominees and Recommended titles for German Game of the Year! The Spiel des Jahres (lighter, family games) and Kennerspiel des Jahres (still fairly light, but more involved games) are on the docket!

SdJ Nominees: Azul by Michael Kiesling from Next Move The Mind by Wolfgang Warsch from NSV Luxor by Rudiger Dorn from Queen Games

KedJ Nominees: Ganz Schon Clever by Wolfgang Warsch from Schmidt Spiele Heaven and Ale by Michael Kiesling from eggertspiele Quacksalber von Quedlinburg by Wolfgang Warsch from Schmidt Spiele

SdJ Recommended Games: 5-Minute Dungeon by Connor Reid from Kosmos Facecards by Leo Colovini from Ravensburger Majesty: For The Realm by Marc Andre from Hans im Gluck Memoarrr! by Carlo Bortolini from Pegasus/Stronghold Games Santorini by Gord! from Roxley Woodlands by Daniel Fehr from Ravensburger

KedJ Recommended Games: Clank! by Paul Dennen from Renegade Game Studios Pioneers by Emanuele Ornella from Queen Games

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Dungeon Masters Ludus 05: Game Master Styles

01. Juni 2018 um 08:05
Today Bender and Jamie talk about the mentality of one versus many and the philosophy of actually cooperating with your players to make a great RPG. Then they talk about game master styles. How does it feel to play in and Bender game and a Jamie game. We talk about some GMs we've gamed with in the past and how everyone's own signature style is different.

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#16: How to Win Friends & Area Control People

31. Mai 2018 um 10:57

We wrap up the mechanics trilogy with Kalen's pick, area control. We also talk about Herbaceous Sprouts, Fae, Explorers of the North Sea, Wiz-War, and Imperial 2030.

02:40 - Herbaceous Sprouts 04:53 - Herbaceous 06:08 - Fae 08:54 - Explorers of the North Sea 10:30 - Wiz-War 15:01 - Imperial 2030 19:40 - Area Control 25:32 - Blood Rage, Rising Sun 27:20 - Risk 28:10 - Kemet, Inis 32:10 - Hanamikoji, Battle Line 35:05 - Eclipse 35:30 - Twilight Struggle, Cuba Libre 37:18 - Notre Dame 37:52 - Scythe 41:14 - Ethnos 42:34 - Tigris & Euphrates 42:52 - Glüx 43:45 - Diplomacy

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#78: Paul's Good Lamp Years

30. Mai 2018 um 16:12

Rain falling on cracked windowpanes. Once-boisterous assembly rooms, now silent. Mr. Paul stalks the halls of his once-proud lamp factory, his mind a warren of regret. How did my business venture go so wrong?

Excitingly, this week on the Shut Up & Sit Down podcast Paul and Quinns discuss their experience of running 19th century factories in the ENORMOUS game of Arkwright.  Also, there's chat about why Quinns didn't get along with the beautiful new edition of card game High Society, the pair once again discuss the superb NMBR 9, and Quinns talks about being a brave weather fairy in the game of Broom Service.

Finally, the pair take their shoes off and paddle around the mailbag to answer not one, not two, but three little questions! Don't come in, the water's cold and full of jigsaw puzzles and binding agreements.

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Catch-Up Mechanisms with Joseph Z. Chen

30. Mai 2018 um 14:25

Joseph Z Chen discusses catch-up mechanisms.

Joseph is a designer and indie publisher who did a fairly in-depth analysis on ways different games keep players involved until the end. We talk about several popular games and their catch-up mechanisms as well as Joseph’s personal experiences.

And don’t forget to check out Joseph’s game, Fantastic Factories, on Kickstarter HERE.

The post Catch-Up Mechanisms with Joseph Z. Chen appeared first on Board Game Design Lab.

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