Normale Ansicht
Episode #269 - Twangled is Major Fun
Graphic Design and Its Effect on the Player Experience with Daniel Aronson
Daniel Aronson, professional graphic designer and game designer, discusses the importance of being intentional with all the graphic design in your game. We talk fonts, color choices, layouts, branding, and more in this information full episode.
Daniel is the designer of “El Dorado,” which just launched on Kickstarter. Check it out here.
The post Graphic Design and Its Effect on the Player Experience with Daniel Aronson appeared first on Board Game Design Lab.
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The Secret Cabal
- Episode 142: Fate of the Elder Gods, Cry Havoc, Gen Con 2017 Post-Show and a Short Topic Extravaganza
Episode 142: Fate of the Elder Gods, Cry Havoc, Gen Con 2017 Post-Show and a Short Topic Extravaganza
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Rolling Dice and Taking Names
- RDTN Episode 126: Gen Con 50 with special guest host, Rodney Smith from Watch It Played!
RDTN Episode 126: Gen Con 50 with special guest host, Rodney Smith from Watch It Played!
Our Gen Con report is here and it is a hefty one. It might have been shorter had a special guest not joined us, but he was forced to participate […]
The post RDTN Episode 126: Gen Con 50 with special guest host, Rodney Smith from Watch It Played! first appeared on Rolling Dice & Taking Names.
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TDT # 520 - Ridiculous (with Marie Poole)
In this show, we are joined by Marie Poole from Lone Shark Entertainment. We talk about Whitehall, Twilight Imperium 4, The Expanse, The Goonies Adventure Card Game, Dice Forge, and Colony. We hear a tale of treachery, answer questions and talk about internet negativity, hear a triple play from GameTech, and end the show with our top ten ridiculous components in games.
Episode 105- GenCon 2017
http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_105_GenCon_2017.output.mp3 During this mega-sized episode, we go all in on GenCon 2017. We describe the shenanigans and go deep on a boat load of titles released […]
The post Episode 105- GenCon 2017 appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Garrett's Games 582 - Meeplefest 2017, Friday Night, Part 2
Ric, Joe, Matt, Doug, Chris, Denis, Shelley and others join in for a discussion of the Spiel des Jahres winner and nominee, as well as more on game design, playtesting, and 'The State of the Industry' as we see it.
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Board Game Design Lab
- [BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is Headed
[BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is Headed
The post [BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is Headed appeared first on Board Game Design Lab.
GenCon 2017
Let’s Talk Game Reviews with Lance Myxter the Undead Viking
Lance Myxter, the Undead Viking, talks about game reviews from a lot of different angles. Lance has done over 1000 reviews and offers a lot of insight on the different ins and outs of the review world.
He does a ton of videos for Kickstarter games and gives some great advice for anyone wanting to travel down that road as well.
The post Let’s Talk Game Reviews with Lance Myxter the Undead Viking appeared first on Board Game Design Lab.
Express 29: Our Favorite Things and Games That Do Them Well
TDT # 519 - Popsicle Sticks and Wizardly Workers
In this episode, Mandi and Suzanne introduce themselves, talk about Argent the Consortium, Tokyo Highway, Skyward, Bohnanza the Duel, Vegas Wits and Wagers, Sentient, Ninjitsu, and Diesel Demolition Derby. They also rave about Amerigo and Caylus, a bit about conventions, and more!
Garrett's Games 581 - Meeplefest 2017, Friday Night Part 1
The first night of the annual roundtable conversations that many love to hear. This year's Friday (Part 1) has the group (with Ric, Bob, Denis, Joe H., Doug R, Shelley, Matt Leacock, and Scott Caputo) beginning with some disappointing games from the past few months, then switching gears to delve into the KedJ and SdJ winners and nominees. We end Part 1 with some rather vehement feelings on both sides of Terraforming Mars.
TDT # 518 - Live from Gen Con 2017!
We recorded this show live at Gen Con 2017, where we didn't have control of the microphones, sadly, so there is a bit of clipping and other problems. But hopefully, you can hear most of the show, in which we hear some announcements from publishers, a Secret Cabal Game Show, a song or two, and more!
[BONUS] Marshall Britt on Whether the Size of a Eurogame Matters
The post [BONUS] Marshall Britt on Whether the Size of a Eurogame Matters appeared first on Board Game Design Lab.
Episode 34 - GenConCant Preview
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Rolling Dice and Taking Names
- RDTN Episode 125: Clank! in Space, Terraforming Mars Expansion, and The Climbers
RDTN Episode 125: Clank! in Space, Terraforming Mars Expansion, and The Climbers
Surprise, surprise, surprise. That is right Renegade Studios is releasing Clank! in Space at Gen Con. Talk about keeping things under wraps and making a huge a splash, Renegade might […]
The post RDTN Episode 125: Clank! in Space, Terraforming Mars Expansion, and The Climbers first appeared on Rolling Dice & Taking Names.
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#64: Dolphins Are People Too
Buckle up, everybody! The 64th ever Shut Up & Sit Down podcast is here, and it's something of a round the world special.
It's Quinns and Paul in the driver's seat once again as they discuss their journey Between Two Cities with the new Capitals expansion. Paul's desperate to discuss the weird creatures he met during Train Heist. The pair examine the fast cars and small components of Pit Crew. Quinns abruptly remembers that he has the first expansion for Captain Sonar, and talks about that a bit. Finally, Paul recalls his time in parts unknown, playing World Championship Russian Roulette.
But our automotive notions don't stop there! This week we have a particularly extravagant folk game played by the employees of a car rental business. What's going on behind that plain-looking desk? More than you could imagine.
Enjoy, everybody.
Lessons Learned as a Small Publisher with Marshall Britt
Marshall Britt, owner of Yanaguana Games, talks about all the mistakes he’s made and lessons he’s learned as a small game publisher.
The post Lessons Learned as a Small Publisher with Marshall Britt appeared first on Board Game Design Lab.