In this show, we are LIVE in Indianapolis, IN, in front of our largest convention audience yet, for Gen Con 2016. Tom, Eric, Sam, and Zee discuss their thoughts on the convention. We present a live Tale of Horror. Publishers announce new releases live on stage. Jason live tweets from the Fantasy Flight InFlight report. The Secret Cabal invades to run a game show. We take questions from the audience. And oh yes the singing. There is singing.
We are on the road again and at our new local convention MegaMooseCon. We finally got to play two games that everyone has talked about or been talking about, Scythe […]
Shelley and I tackle the BIG new game from Okazu (and forthcoming from TMG), then race through the woods while avoiding bears and hopefully heading in the right direction!
Yokohama by Hisashi Hayashi from Okazu Brand and Tasty Minstrel Games
Oooooh Yeeeeeah! We're on the way to Gen Con and we're jumping out of our pants and at full froth! But there's still a show to do so in episode 116 the founders give a full review of Scythe from Stonemaier Games. Then they take a look back at Arcadia Quest one year late. Tony T hooks us all up with the best gaming news in the business. And finally, the founder throw some short topics at you including replaying games, our favorite sci-fi and more.
– Welcome back to Chris and his son, podcasting already! We also welcome special guests that you may know from Discord – Thanatopsis, WanderingTook, and Some Sort!
Oh god, it's too much. Asmodee has announced a new edition of Citadels - the first game SU&SD ever reviewed - and Quinns has a hangover that's lasted all day. Is our end near?!
In this show, we take a look at Cry Havoc, Arcane Academy, Bring Your Own Book, Oh my Goods, Tiny Epic Western, Mad Science Foundation, Escape from the Aliens in Outer Space, Hide the Kids, and Dino Race. We hear from Mark, have some gumbo, hit the sweet spot, and end the show with a pile of listener questions. It's Question Palapalooza # who knows what!
Karuba is an island with hidden treasures. Your goal is to lead a team through the jungle along the smartest route to riches. Deceptively simple, Karuba uses a bingo-like system to offer players a wonderful strategic puzzle for players young and old.
Shelley and I head back to the 2014 Kennerspiel des Jahres winner Istanbul to play its Mocha and Baksheesh expansion, then we try out the new and, yes innovative deck builder Mystic Vale and its 'card building' mechanism.
Istanbul Mocha and Baksheesh by Rudiger Dorn from AEG and Pegasus
In this episode, part two of our GenCon special, we invite Tony Topper and Jamie Keagy from the Secret Cabal and talk about the upcoming GenCon 2016 convention! We go over tips for the convention, and then go over our top ten most anticipated games!
Hey now, it's part one of our two part episode in which we preview GenCon 2016! We answer questions about the convention, and go over a huge pile of games releasing at the fair!
You aren't seeing things, we decided to put the Cabal's show on our feed for convenience!
In this episode, we have two interviews with game designers. Our first is with the brother design team, Adam and Brady Sadler. They were on our show in Episode 79 discussing […]
We're in the middle of convention season and in only a week we're off to the granddaddy of all gaming conventions, Gen Con! Gen Con is a gigantic spectacular of board games, card games, role playing games and lots and lots of food and beer. And our yearly tradition is to team up with the Dice Tower podcast to give you the Gen Con Preview special. In part 1 we take questions from the listeners about Gen Con and we run down a list of all the great game releasing this year. Then don't forget to check out Part 2 where Tony and I visit Tom and Eric in their studio to talk non-gaming events and the top 10 games we're excited about!
We're in the middle of convention season and in only a week we're off to the granddaddy of all gaming conventions, Gen Con! Gen Con is a gigantic spectacular of board games, card games, role playing games and lots and lots of food and beer. And our yearly tradition is to team up with the Dice Tower podcast to give you the Gen Con Preview special. In part 1 we take questions from the listeners about Gen Con and we run down a list of all the great game releasing this year. Then don't forget to check out Part 2 where Tony and I visit Tom and Eric in their studio to talk non-gaming events and the top 10 games we're excited about!
Shelley and I finally got our hands on a pre-release copy of America and talk about it more extensively, then we try out another Deinko game with quasi-cooperation as thieves.
America by Ted Alspach and Friedemann Friese from Bezier Games
and
Double Mission: Beyond the Object by Evan Song from Deinko Games
Openers: Evolution, Bruges/The Last Spike/Treasure Hunter (also EsCon) I know this is a subject that resonates with many gamers--having too many games. How many is too many? It differs for everyone. Even the reason to think about "too many" games differs for many people. In my case, it's a physical limitation of storage space. For other folks, it's about saving money (or using proceeds from game sales to buy new stuff). For still others, they want to focus on playing old favorites more & more, less focus on the latest new thing. I guess for most of us, it's a combination. Greg adds to his "degree of difficulty" for this effort by wanting to have an attractive visual library of games.
I've got a medium-sized collection (a few hundred)...but I've run out of room. Greg's got a pretty enormous collection (a few thousand)...and he's also out of room. How do we decide what to downsize? Greg approaches it in terms of series, versions, or expansions, finding clusters of games he wants to keep, and how that allows him to (theoretically) release a bunch of similar series, versions, or expansions. Closers: Getting active in the hobby community, Finding gamers after a (temporary) relocation -Mark
Ambie, Cassadi, and Crystal discuss 18xx games, Seasons, and Awesome Kingdom, along with our "Accessory" of the Week - drink accessories, games that are "hot," and the origins of the word "shelfie."