We are joined by a host of contributors to present the best games of 2015! With fourteen awards, and recorded live at Dice Tower Con 2016, we congratulate the winners of most innovative game, best artwork, best family game, and more! We end the show taking questions from the audience to Eric, Tom, Sam, and Zee.
Hot diggity and a lack of dignity! It's the second podcast we recorded live at the 2016 UK Games Expo. This time we offer definitive feels on Spiel des Jahres-nominated games Karuba and Imhotep, as well as chatting about Beyond Baker Street, Yeti, Coup: Rebellion G54 and a game jam winner called Lantern. We also ask an important question: Have you started building your mausoleum?
Today Jamie is joined by Rodney Smith from Watch It Played, Marty Connell from Rolling Dice and Taking Names and the newly bestowed Honorary Founder, Matt Evans from Board Game Replay to discuss something very different, a video game! And that video game is the extremely popular Overwatch from Blizzard Entertainment. Today's episode also includes special appearances by Joel Eddy of Drive Thru Reviews and Steve.
Before we talk about Episode 97, Play the Game Tonight, we want to bring to everyone’s attention, specifically those of us with R.E.D.S.*, Rodney Smith’s, a dear friend of ours, Indeigogo […]
NOTE: Due to some file transfer issues, this episode is a week late, AFTER Dice Tower Con. Sorry about that!
In this show, we take a look at
Guildhall Fantasy Trio, Burano, Ghost-Fightin' Treasure Hunters, Fool's Gold, Garbage Day, and Dead Last. A plethora of contributors join us, from law cases to DnD horror stories! We start a quick contest, answer a few quesions, and finally end the show with our top ten ancient era games!
Shelley and I get in a few plays of Chronicler, where we spent time quickly building civilizations, then tried our hands at amusement park building with Alan's Adventureland, before breaking out a 4-player game of Karuba.
Chronicler by GB Kim and Kim sung hun from Deinko
Alan's Adventureland by Alan Ernstein from Rio Grande
Ambie, Cassadi, and Crystal discuss Arkwright, The Networks, and Qwixx, along with our "Accessory" of the Week - board game tables, games that can be played outside, and the origins of the word "rondel."
Another Origins in the history books and a bunch of stories of nonsense to tell! Columbus Ohio and Origins Game fair is the Founder's home away from home and they cant wait to recap all the hijinks that ensued. After we throw a giant banter segment at you, we review the new game from Games Workshop, Warhammer Quest Silver Tower. Then the guys look back at Alchemists one year later. Tony T goes bananas with his news roundup. Then because Jamie was lazy and taking a vacation from podcast work, they provide another Short Topic Extravaganza.
Shelley and I continue to enjoy summer by getting together with some friends and trying out the new version of Sushi Go, as well as a rip off of Cards Against Humanity, and also try out some TV programming.
Sushi Go Party by Phil Walker-Harding from Gamewright
Prime Time by Elad Goldstein from Golden Egg Games
and
Dick: A Card Game Based on the Novel by Herman Melville from Why so Ever
Chris and Jamie love are always talking about building and construction in board games so they decide to present 10 games of building and construction!
Long and spicy like a hot dog, the 43rd EVER SU&SD podcast is HERE! Quickly, consume the whole thing before it starts disintegrating and leaking board game mustard into your lap.
If you'd prefer to watch this podcast as a video (and to be fair, the bit where the audience boos Quinns is priceless), you can do so right here. But the comments are separate on each post, so CHOOSE WISELY. Are you team podcast, or team video?
This episode is all about our adventures at Origins for it has come and gone and it did not disappoint. It was great seeing familiar faces and meet all the […]
Ambie, Cassadi, and Crystal discuss Keyflower, FUSE, Pixel Tactics, and City of Remnants, along with our "Accessory" of the Week - 3D printers, games that have unique themes, and the origins of the word "dice."
Openers: Trambahn, Animals on Board As long as I've been in the hobby, I've never taken a liking to long games. Even though I'll play for hours & hours on a Saturday, I always want that time to be spent playing many different games. Why is that?
The truth is, I've been asked that question many times and have never been able to answer it. I know what I like, sure, but on my podcast I try to analyze my own opinions & preferences. That's what I'm doing here, with the help of Eric Brosius. Eric's an interesting guy who's been gaming even longer than I have. He likes short games like I do...but he also appreciates long games. I sought Eric out to work through this topic. He told me he thought of this topic through his own life experience in the hobby, encountering different games (long & short) over the decades. His story matches my recollection that the history of the hobby had a lot of long games before Catan came along. There are long games after Catan (and some short games before it), but 1995 was a landmark year when our hobby changed. By the second half, I have a few different ideas about why I avoid long games. Some of it is complexity or length for its own sake, without a corresponding increase in narrative depth or strategic interest. I hate that, and those games feel like a waste to me. I get more fun out of 2-4 shorter games that play in the same time. Another consideration is the mental reset that happens between games, which is nice. Still another is the "arc" of a game, with its own beginning, middle, and end. I inherently have more interest in multiple games that will have multiple strategic milestones in them. Closers: Game design efficiency, Packing games for a family weekend -Mark