Normale Ansicht

Episode 100 (Part 3): Community Hot Jam

– The FINAL small triangle in the triforce of power that is Episode 100!

– The team joins the ENTIRE COMMUNITY for a massive LotR/CotR party!! We talk about the game and our favourite CotR moments!

– Sorry for the technical issues on this one!! We hope you've enjoyed all of the very special episode 100 content! See you on episode 101!

– Sign off

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Boardgames To Go 163 - Long Games (with Eric Brosius)

Openers: Trambahn, Animals on Board As long as I've been in the hobby, I've never taken a liking to long games. Even though I'll play for hours & hours on a Saturday, I always want that time to be spent playing many different games. Why is that?

The truth is, I've been asked that question many times and have never been able to answer it. I know what I like, sure, but on my podcast I try to analyze my own opinions & preferences. That's what I'm doing here, with the help of Eric Brosius. Eric's an interesting guy who's been gaming even longer than I have. He likes short games like I do...but he also appreciates long games. I sought Eric out to work through this topic. He told me he thought of this topic through his own life experience in the hobby, encountering different games (long & short) over the decades. His story matches my recollection that the history of the hobby had a lot of long games before Catan came along. There are long games after Catan (and some short games before it), but 1995 was a landmark year when our hobby changed. By the second half, I have a few different ideas about why I avoid long games. Some of it is complexity or length for its own sake, without a corresponding increase in narrative depth or strategic interest. I hate that, and those games feel like a waste to me. I get more fun out of 2-4 shorter games that play in the same time. Another consideration is the mental reset that happens between games, which is nice. Still another is the "arc" of a game, with its own beginning, middle, and end. I inherently have more interest in multiple games that will have multiple strategic milestones in them. Closers: Game design efficiency, Packing games for a family weekend -Mark

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#42: Fairytale in North Korea

15. Juni 2016 um 16:18

Strap on your jackboots! It's time for a veritable military parade of a podcast, impressive and pacy but nonetheless going on for slightly too long.

Games covered include A Feast to Die For, Quadropolis, Fairy Tale, Pandemic: Contagion and Dear Leader, as well as the long-awaited second half of our spoiler-filled Pandemic Legacy chat! Don't worry about that particular minefield. It's very clearly signposted at the end of the podcast. Following a startlingly unprofessional link from Paul, we eventually manage to produce a folk game and some fan mail, too.

Enjoy, everybody!

(This podcast image comes courtesy of BGG user Punkin312!)

Quadropolis, Fairytale, Pandemic: Contagion, Dear Leader, Pandemic Legacy

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Episode 113: My Village, Specter Ops and a Short Topic Extravaganza

15. Juni 2016 um 07:55
HEY NOW! We're off to Origins and we can hardly contain our excitment but we still have a show to do so here it is! Today we take a look at and review My Village from Stronghold Games. Then we look back at a favorite of our group, Specter Ops. Tony T runs down all the news from around the gaming world wild the gang comments. Then finally we host yet another Short Topic Extravaganza.

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Episode 100 (Part 2): Triple Developer Party

– Episode 100 is in FULL EFFECT!

– Brian, Sean, Nate, Caleb, and Matt party in Brian's basement and are joined virtually by Brandon and Chris!

– Stay tuned for episode 100 PART 3 which is the Epic Community Jam!!

– Sign off

Contact Us

cardboardoftherings@gmail.com

@cotrpodcast on twitter

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Chris' Videos

discord.me/cotr

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TDT # 462 - Best Medieval Games

14. Juni 2016 um 05:41

Huzzah! In this pre-Origins 2016 episode, Eric and Tom talk about Guilds of London, Council of Four, IceCool, and Box of Rocks. We hear from a TON of our contributors, from Takenoko to Um Reifenbreite to Imperial Settlers. A harrowing tale of treachery is told, and we talk about our favorite ten medieval themed games. But we don't end there, and finish with a question of the week IN THE SAME EPISODE.

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RDTN Episode 95: Ring of Fire – Interview with Isaac Vega of Plaid Hat Games

Von: Pickaxe
13. Juni 2016 um 14:36
Tony McRee

Two of the biggest games that have come from Plaid Hat Games had designer Isaac Vega behind them and we had the opportunity to talk with him in this episode. Dead […]

The post RDTN Episode 95: Ring of Fire – Interview with Isaac Vega of Plaid Hat Games first appeared on Rolling Dice & Taking Names.

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Episode 100 (Part 1): The Retrospective

– Episode 100 kicks off!

– The current hosts think about the past, present, and future of CotR!

– We catch up with Andrew, Mitch, and Etienne. Jared we will get you on soon!

– Stay tuned in the next few days for Episode 100 Part 2 – The Triple Developer Segment!

– Sign off

Contact Us

cardboardoftherings@gmail.com

@cotrpodcast on twitter

http://www.facebook.com/cardboardoftherings

twitch.tv/cotrpodcast

YouTube.com/COTRPodcast

Chris' Videos

discord.me/cotr

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#41: Misery, farkles and Soren Johnson

01. Juni 2016 um 12:49

Psst! Down here! Climb into this cramped cave of chat with us. There's room for one more person.

In what could well be our most feature-filled podcast ever, Matt, Paul and Quinns discuss Torchbearer, Merchant of Venus, Dragon FarkleThe Red Dragon Inn and the concept of playing board games in virtual reality, before getting down to (yet another) peculiarly erotic folk game.

But wait! There's more! Quinns snagged video game designer Soren Johnson of Offworld Trading Company to discuss civilisation-building and trading board games. Enjoy, everybody.

Torchbearer, Merchant of Venus (2nd Edition), Drinking at the Red Dragon Inn, Dragon Farkle

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