Shel and I get a chance to try out and discuss three Oink Games, small, elegantly-designed games from the Japanese publisher that BGG has had available.
Shelley and I take a break from games for the most part (at least the 'board' type) and enjoy our Wii back in 2007, along with describing our great French vacation.
In this episode, we talk about Ashes, New Salem, Lord of the Rings w/Sauron, a pile of Star Wars games, and Pandemic Legacy! We also answer questions about cooking, demoers, working with publishers, and more. We end the episode with our top ten games for seven players!
Small companies, big fun. We review two small press games: Lift Off & Letter Tycoon. In Lift Off you use rockets & trampolines to get aliens off an exploding planet. In Letter Tycoon you build words to earn money & buy letter patents so you can cash in.
The Round Table wraps up the 2015 Meeplefest discussions with commentary on mechanisms, design and BGG, with a sidetrack about Qwirkle's 5-year delayed publication in Germany.
The Atlanta gang joins us on the mics (along with Ric B. who made the trek too) for a lively conversation about games played at that year's convention.
Shelley and I were lucky enough to head to France during the summer of 2007 and took with us Bruno Faidutti's Golden Geek Award for Diamant/Incan Gold. M. Faidutti and his lovely wife invited us to dinner, and afterward we had a chance to sit down for a conversation on the mics.
Scheduling issues be damned! WE’RE BACK IN BUSINESS, BABY! Today we take a look at a fantastic farming euro, La Granja and look back at Martin Wallace’s masterpiece, A Study in Emerald. Then Tony T does his typical bang-up job giving the the best in gaming news while we interrupt the whole time. Finally we reboot the RPG discussion segment with our Character Creation Series #1: Creating an Engaging Character.
Market research tells us that the median SU&SD reader is, at a given moment, most likely to be thatching their mead hall. How boring! You'd best pop our 33rd ever podcast on in the background.
Matt and Quinns are desperate to talk about their crippling Infinity habit, while Paul's been playing the beloved game of Battlecon. We've got a quick interview with Fantasy Flight CEO Christian Petersen where he answers such lovely questions as "What happens to board games that don't sell" and "What is the most stressful thing about your job". And we receive an email from Brooklyn-based SU&SD fan Nate Kushner titled The Sad Room.
The fun never stops! The thatching shouldn't either, though. Chop chop.
In this episode, we take a look at As You Wish, A Battle of Wits, Miracle Pill, Homeland; Good Cop, Bad Cop Bombers; Dead Men Tell No Tales, and Samurai. We have three tales - one of Awesome, one of Horror, and one of Awkwardness. We have several segments from contributors, and end the show talking about board games converted into dice games!
Time for our annual Meeplefest "State of the Industry" discussion with the gang around the table, along with discussions about games that remain as evergreens, along with those that have been replaced by 'better' stuff.
Shelley and I celebrate the end of the school year 2007 with continued discussion of our flavor of the month Notre Dame, along with Zooloretto and the Meeples Choice Award winners - are they still on YOUR shelves?
The Three Amigos, Jamie, Rodney and Marty, dive deep into a meaty discussion about where they started in gaming, what it was like then and how things have changed over the years. They go into styles of games, the attention spans of new gamers and how Kickstarter has affected the scene.