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Normale Ansicht

Garrett's Games 443 - Elevenses, Nehemiah, and Star Realms

19. Dezember 2014 um 16:17

Shelley and I get three newer (though not Essen) titles to the table this episode. Actually we recorded this back in September, but this is a perfect time with the holiday crush to get this one out to you. All of these would make solid last-minute holiday presents.

Elevenses by David Harding from Adventureland Games (this was a Kickstarter)

Nehemiah by Lukasz Wozniak from Gry Leonardo

Star Realms by Robert Dougherty and Darwin Kastle from ADC Blackfire Entertainment

Enjoy!

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Episode 79: The Castles of Mad King Ludwig, Gaming with Our Families and Combat and Health in RPGs

17. Dezember 2014 um 07:20
HO HO HO! It's Christmas and the founders are in rare form! Today we present our 2014 Christmas song and give you a walkthrough and review of The Castles of Mad King Ludwig. Then the guys look back at Bruges one year later. Tony T presents Tom Vasel’s favorite part of the show, the News! Then the gang talks about the successes and failures of gaming with their families. The show ends with a rousing discussion about combat and health mechanics in role playing games.

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RDTN Episode 54 – Happy Anniversary: For Sale, Castles of Mad King Ludwig, Greg Spence from The Broken Token

Von: Pickaxe
16. Dezember 2014 um 15:48
Tony McRee

Let me start off by apologizing for the mic issue we had with Greg Spence. Marty and I could hear some of the popping while we were recording, but thought […]

The post RDTN Episode 54 – Happy Anniversary: For Sale, Castles of Mad King Ludwig, Greg Spence from The Broken Token first appeared on Rolling Dice & Taking Names.

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TDT # 384 - Classic Games

09. Dezember 2014 um 13:38

We start this show with a Tale of Amazement, although there is Horror to be found also! We also talk about Mysterium, Dead Man’s Draw, Evolution, Planes, Sentinels board game, St. Petersberg, Super Rhino, and Nexus Ops. Finally, we end the show talking about whether modern games have completely replaced "classic" games for us.

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Episode 78: Xia Legends of a Drift System, The Founders Feud and Our Christmas Wishlists

03. Dezember 2014 um 07:45
It's almost Christmas time and the founders are at full froth. Today they take a look at a new game, Xia Legends of a Drift System and look back at Letters from Whitechapel one year later. Then Tony goes nuts giving you all the gaming news he can muster. And then after a long way, the gang presents The Founders Feud! Then we get back into the Christmas spirit and give our Christmas Wishlists.

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Garrett's Games 440 - Kanban and Artificium

01. Dezember 2014 um 01:11

Shelley and I take on two more Essen releases - one of which has just been released to stores here in the US - and have some fun talking about the experience (and the fun we had playing them).

On the docket:

Kanban: Automotive Revolution by Vital Lacerda, published by Stronghold Games

Artificium by Timofey Shargorodskiy, published by Lifestyle Boardgames Ltd.

Enjoy!

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Episode 70: Look at the Rope

pisode 70

– Introductions

– News

– Live Council of Elrond!

– Road Darkens Quest 3 Review

– Celebrimbor's Secret player card reviews

– Discussion: What order should you buy APs in?

– Discussion – Which sphere is the "questing" sphere?

– Check out these great podcasts: The WWPD Fellowship podcast (http://www.outpostzero.net/2014/10/the-wwpd-fellowship-podcast-episode-1.html) and First Planet Podcast (https://www.facebook.com/FirstPlanetPodcast)

– Congrats to Julian F the winner of the Tauriel custom card contest! Ringbearer contest to be announced on episode 71!

Sign off

Contact Us

cardboardoftherings@gmail.com

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http://www.facebook.com/cardboardoftherings

twitch.tv/cotrpodcast

YouTube.com/COTRPodcast

Chris' Videos

discord.me/cotr

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BGTG 154f - BGG.con 2014 (Sunday)

Today isn't even really a "day" at BGG.con. Most people sleep in (after late nights), then wake up, check out, and are heading home. That might have been me, too. The thing is, I'm not really a late night/sleep in kind of person. Definitely not the up-til-5am, sleep-til-noon variety. Not even the 2am/9am type of gamer, which was my pattern for most of the week. This time, on the last day, I wanted to try two new things, as a trial run for how I'd try to do more of BGG.con next year, if I'm lucky enough to return.First, I got up "early." At a convention, that means 8am. I was in the main game room by 8:30, where a small subset of gamers were already playing games. (Some guessed they were STILL playing games, but this didn't look like the allnighter crowd.)Second, I sat down at a table, set my game up (Hellweg westfalicus), and put up one of those "players wanted" flags the convention provides to help you get a game started. Within 5 minutes I had one player, and before I'd even really started the rules explanation we had a third. That was a good number, so off we went. I'm sure we could've gotten a fourth to fill out the game if we'd wanted to, but three is usually a good number for Schacht's games. Neither guy knew me or my podcast, we just sat down to learn a game together. I liked it quite a bit, another liked it, too, while our third player was less enthused. I think of it as a cousin to Hansa, overland in theme, and with a little more going on. (I really love Hansa, but understand how it can be pretty spare for some folks.)In this last episode from the actual BGG.con, Greg prompted me to write down five things that I felt were highlights of the event. My own personal highlights. If you've been listening over the past few days, they probably won't surprise you. Thinking about it (and in no particular order), I thought mine were1. The friends2. The library3. The BBQ4. The Flea Markets (both kinds)5. The Spiel des Jahres seminarI hope to go back again! Thanks to all who told me they enjoyed my podcasts. That really meant a lot to me. It's no exaggeration to say that feedback like that is the reason I'm still doing it. :)

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BGTG 154e - BGG.con 2014 (Saturday)

Last full day of BGG.con. Last day at all, really, since tomorrow I check out of the hotel & head to my airport terminal/gate around noon. Apparently the Library will be closed. Though I have a few games of my own on-hand, it may not work out for me to play any games. Might just be saying my goodbyes and having last conversations with friends.Today, though, started & ended (for me) with big events. At the start of the day was the Flea Market. Greg had 4+ tubs of games to sell there, and I got to be his assistant. We were up relatively early (alarm clock required) in order to set up in the hour before the doors were opened to buyers. Then THEY have one hour to shop, haggle, and purchase before everything has to be closed up again.The end of the day had the "closing ceremonies" for BGG.con, including lots of well-earned thank-yous, prize giveaways, and some announcements for BGG.con's future. You've probably seen this already. In addition to BGG.con (which will continue unchanged for next year & beyond, when I hope to return), they've now added BGG<3FAM--meaning something like BGG Loves Families)--a family-friendly (spouses & kids) version of the convention. The first one of these is next Memorial Day Weekend. This is in addition to the previously announced BGG game cruise, BGG@SEA. The empire grows...In between, I got to play some more games and go out for BBQ one more time. Greg & I were finally able to successfully play Isaribi. Still thinking about it, but I think I like it quite a bit. I already like Hayashi's Sail to India, so he's definitely a designer for me to watch. Also, I wanted to get some recent Knizia titles to the table, which we did with both Orongo andRondo. I think the latter is a pleasant pastime or family game (for two), while Orongo is an unfortunate miss for me. We also played the older (but still good!) title, Yspahan.

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