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Normale Ansicht

BGTG 154e - BGG.con 2014 (Saturday)

Last full day of BGG.con. Last day at all, really, since tomorrow I check out of the hotel & head to my airport terminal/gate around noon. Apparently the Library will be closed. Though I have a few games of my own on-hand, it may not work out for me to play any games. Might just be saying my goodbyes and having last conversations with friends.Today, though, started & ended (for me) with big events. At the start of the day was the Flea Market. Greg had 4+ tubs of games to sell there, and I got to be his assistant. We were up relatively early (alarm clock required) in order to set up in the hour before the doors were opened to buyers. Then THEY have one hour to shop, haggle, and purchase before everything has to be closed up again.The end of the day had the "closing ceremonies" for BGG.con, including lots of well-earned thank-yous, prize giveaways, and some announcements for BGG.con's future. You've probably seen this already. In addition to BGG.con (which will continue unchanged for next year & beyond, when I hope to return), they've now added BGG<3FAM--meaning something like BGG Loves Families)--a family-friendly (spouses & kids) version of the convention. The first one of these is next Memorial Day Weekend. This is in addition to the previously announced BGG game cruise, BGG@SEA. The empire grows...In between, I got to play some more games and go out for BBQ one more time. Greg & I were finally able to successfully play Isaribi. Still thinking about it, but I think I like it quite a bit. I already like Hayashi's Sail to India, so he's definitely a designer for me to watch. Also, I wanted to get some recent Knizia titles to the table, which we did with both Orongo andRondo. I think the latter is a pleasant pastime or family game (for two), while Orongo is an unfortunate miss for me. We also played the older (but still good!) title, Yspahan.

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BGTG 154d - BGG.con 2014 (Friday)

Today was a full day where I'd planned almost nothing ahead of time. A full day of gaming, right? Actually, it turned out that I played very FEW games today, but had a whole day of fun nonetheless. We had our little BGTG/WGTG lunch at the hotel, I watched Artemis, went out for Texas BBQ dinner, watched the "World Series," and spent some time relaxing with friends at the hotel bar. Oh, and I also got to play Deus, Doodle City, Port Royal, and almost a game of Isaribi. (Hope to get in a real of game of that last one tomorrow.)

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BGTG 154c - BGG.con 2014 (Thursday)

My first full day at BGG.con, and it was a good one. This was the only day I had several scheduled activities, some wargame-ish titles early in the day (Gunslinger, then Pax Porfiriana), as well as the Virtual Flea Market, a Spiel des Jahres seminar by jury chairman Tom Felber, and finally (for me) a game of Panamax. Greg & I recorded this episode, and I'm about to collapse at 1am. I am not a late-night gamer. Meanwhile, Greg headed back down to the convention for the Werewolf games...For anyone here at the con who wants to join us for lunch tomorrow, we'll just go to the hotel restaurant right around noon. Hope to meet more listeners and hand out more buttons.

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BGTG 154b - BGG.con 2014 (Wednesday)

A long day, starting with a 4am alarm clock in Santa Clarita, California, ending with a 2am bedtime in Dallas, Texas. I'm here, and taking it in. My roommate is Gregarius, the same Greg Pettit you've heard on the podcast. He's a native Texan (Houston), and has made it to EVERY BGG.con. Besides my roommate, he's also my able guide for this event.On my plane I saw Dave Arnott, Mike Schwerdtfeger, and met some other SoCal gamers. Maybe next year(!) I'll plan to sit by someone. I thought about playing a game on the flight, but decided I'd have more than enough when I go to DFW.I got registered, Greg toured me around the various ballrooms, library, and other venues. Today I played La Granja, Rolling Japan, Pandemic: The Cure, Spinball, and Port Royal.

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BGTG 154a - BGG.con 2014 (Tuesday)

Just a test recording, really, to see if I can make a passable podcast with just the mobile devices (not a laptop) I'll have with me at BGG.con this week. Today (Tuesday) I'm still at home, but tomorrow I'm on the early flight out of LAX to go to Dallas. I've got a full schedule of events, people, and games to take in during my time there, and I'm very excited about it all. I was at the first BGG.con, but that was 10 years ago, and now the show has grown tenfold.

-Mark

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Episode 77: Panamax, Spyrium Lookback, Miniature Range Reviews

18. November 2014 um 17:30
Hey now, cabalists! In this one the founders table the economic game of shipping goods through the Panama Canal, Panamax! They they take a look back at a game from Gen Con 2013, Spyrium. Tony T goes wild with the gaming industry news as usual. Then the gang has a lengthy review segment in which they discuss various miniature ranges including Warhammer Fantasy, Warhammer 40k, Malifaux, Warmachine and Hordes, Flames of War and Battletech.

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Garrett's Games 438 - Hamsterbacke, Ivor The Engine, and Panamax

17. November 2014 um 05:36

This week's episode is all about different types of games. We run the gamut from small card game, through light kid-friendly filler, to heavy weight economic game. On the docket are

Hamsterbacke by Francesco Berardi and published by Amigo

Ivor the Engine by Tony Boydell and published by Surprised Stare

Panamax by Gil D'Orey, Nuno Bizarro Sentieiro, and Paulo Soledade published by Stronghold Games

Fun Essen titles worth investigating!

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BGTG 153 - 100 Great Games, the Top Ten (with Stephen Glenn & Mark Jackson)

At long last, here are the Top Ten! As we count them down in reverse order, we stay true to form--having a few personal grumbles about these amazing titles. At the same time, we're honestly respectful and enthusiastic for all of these games. Several of them are in our personal top ten lists, too.

Though this is the end of the list of 100 Great Games, it's not quite the end of this podcast series. We promise to come back one more time for an epilogue episode, one that shares some analysis of the overall list, considers what games only missed the list because they were released post-2012, and what our own votes were. Remember, this list is a compilation of many experienced gamers' input. By now it's pretty obvious that we each have our own personal tastes that differ somewhat. If you have topics you'd like us to cover in the epilogue, let us know.In my poll associated with the last installment of 100 Great Games, I asked for your favorite Knizia auction game. Of the many options available Ra came out as the clear favorite. As you may have heard last time, Stephen preferred Ra, I went with Medici, and Jackson picked Traumfabrik.Now that we've reached the top of the list of 100 Great Games, are there ones you thought we missed? Of course that will be true--everyone has different tastes. However, any game released after 2012 didn't even get a chance to be on this list because that's when the project started. Below I've put together a poll of notable titles less than two years old that might have made it onto the 100 Great Games list. It's a tough choice, but which one do you think would've made it on the list? As always, if you've got a good suggestion that's not included in the poll, write it in the comments below. Thanks.

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#23: The Christmas CarolCast

13. November 2014 um 12:09

For our 23rd podcast Paul and Quinns discuss board games past, present and future.

That sounds more hifalutin than it probably is. We begin by discussing the consenting tentacle sex of Consentacle, and how our next live podcast will be an excuse to review Cat on Yer Head. We fret about Prophecy, chat about Tammany Hall, ponder Istanbul and gossip about Warhammer 40,000: Conquest, a game of war, war and more war. And don't forget Shadows in the Woods! It almost slipped us by.

Post-podcast we played Iron & Ale, by the way, and had a fantastic time. There are just 6 days left on that Kickstarter, so look sharp!

Consentacle, Cat On Yer Head, Prophecy, Tammany Hall, Istanbul, Warhammer 40000: Conquest, Shadows in the Woods, Iron & Ale

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Garrett's Games 437 - King's Pouch, Red 7, Rolling Japan, and Edo Yashiki

10. November 2014 um 03:49

Shelley and I tackle three smaller titles, then delve into a medium-weight game that's not deck building, but is instead BAG building!

King's Pouch by Keewoong Kim from Divedice

Rolling Japan and Edo Yashiki by Hisashi Hayashi from OKAZU Brand

Red7 by Carl Chudyk and Chris Cieslik from Asmadi Games

Enjoy!

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Episode 69: Live from Moria

Episode 69 – Sorry for the echo!

– Introductions

– News

– Road Darkens Quest 2 Review

– Nin En Eliph player card reviews

– 2 new contests!!

Sign off

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discord.me/cotr

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