We are very excited to get this episode out because we had the opportunity to talk with Robert Burke and Richard Launius about their upcoming collaboration Draco Magi. This is […]
In this show, we talk about Attack the Darkness, Relic Expedition, Small World six player map, Star Trek TNG Deckbuilding Game, Monopoly Hotels, and Chikken. We answer a pile of questions, and then donate much of the show to look at the greatest year in board game history - a decade ago - 2004.
Boggle jackets and Big Bird money. A conversation with Bernie DeKoven, The Grand Poobah of Fun. We follow his career through mass market board games and video game design to his discovery of a Playful Path - a philosophy and the title of his latest book.
In this show, we review Race for the Galaxy: Alien Artifacts, Concordia, Ticket to Ride: Netherlands, Archon, Downtown, and Northwest Passage. Bill talks about scheduling, Geoff about memory, Brian about Citadels and Bohnanza, and Greg about another game store. We are horrified once again, talk about storing games in our houses, and end the show talking about the different types of currencies found in board games.
It's Episode 57 and it's time for a new year of insubordinate nonsense from the Secret Cabal Founders. Today we rip open the Terra Mystica box and go hog wild with another walkthrough and review. Then Tony delivers the gaming news like the news profession it is at heart while the rest of us crack jokes. Then the episode comes to a close with a lengthy discussion about how our gaming habits have changed over the years.
It's the very first ever podcast of 2014, and we're celebrating with never before seen audio quality! Not that you can see sound. Unless you're a bat! Do any bats listen to the podcast? We just don't know.
If they WERE listening, they'd hear Paul and Quinns are talking about new year's resolutions, and all the games they played over the holiday season! Games like the deeply hyped Yedo, the deeply excellent Timeline, the deeply deep Power Grid, the deeply creepy One Night Werewolf, and the deeply recent New Amsterdam. Finally, we descend to the deepest pits of nerdery, because our Game of the Month is none other than Dungeons & Dragons. Enjoy, everybody!
In this show, we take a look at Battlelore 2, Evil Intent, Hollywood, Nations, What The Food?, and DC Deckbuilding: Heroes Unite. We also hear a stunning tale of dice horror, answer a pile of questions, and then talk about our favorite games from five years ago - 2009.
Have you ever played Bunco? I'm now in a couples Bunco group, a new thing for me. It goes without saying that this is not the kind of gaming group I normally have, and talk about on the show. These are not hobby gamers. They aren't even party gamers. They're just regular folks, all empty nest-ers (or close to it, like me), who get together to talk, have dinner & drinks. That we play a game or two at the end of the night for a few bucks' stakes is purely a social activity, absolutely not intended to be competitive. After Bunco kind of wore off, the group switched to LCR. Yikes!Here's my Catch-22: I want a game that's more fun for me because it has a little bit of strategy, but everyone else wants a game that is so easy & automatic that it doesn't pressure anyone or limit conversation. Almost by definition, this is a no-man's land since it's looking for a game that has decision-making yet requires no thought.Well, gamers often make suggestions about titles they think are light enough, but really aren't. Or we consider party games. In this podcast I cover that very topic with Dave Gullett, who is the rare gamer who understands my dilemma! In the show we go through a lot of ideas, and I proceed to basically shoot them all down for one reason or another. Am I the problem? Or is it basically un-solvable with the constraints I've given myself?Look at all the types of games we consider, and please give me your own ideas. Particularly if you've had some success in similar situations, tell me about the games you played as well as describing that situation and its other players.
I think icon. We review Concept and La Boca, two games that ask players to communicate in fresh and unexpected ways: Concept through symbols and La Boca through shapes and colors.
It's 2014 - huzzah! In this show, Eric and Tom take a look at King & Assassin, Viva Topo, Baba Yaga, Race for the Galaxy: Alien Artifacts, and Among the Stars: Ambassadors. Greg visits an interesting gaming store in New York, Brian compares Merchants of Venus with Firefly, Geoff seems to forget something, Mark reviews Loka, Tish talks more about gaming groups, and Bill examines conventions as social events. We also discuss how to run a Wits and Wagers gaming event, a tale of true horror, and our gaming resolutions for 2014. Oh yeah, and we kick off our Kickstarter for 2014!
It's the second and better part of our End-of-the-year look back on 2013! This time we talk about our favorite cooperative game, the most innovative game, the strangest game, the best expansion, best reprint, biggest brainburner, best gaming event, and more! We end the episode with our top ten games of 2013! (for now).
Almost four months after Gen Con, Gravwell is finally out for purchase at various outlets. Marty and I have been talking about the game for some time and […]
We kick off the first half of our mega show, in which we take a detailed look at the year 2013 - in regards to gaming. Joined by a host of contributors, we talk about the year as a whole, the biggest news stories of the year, our biggest positive suprises, the biggest dissapointments, the games with the best components and those with the best artwork, the best card games, the best party games, the best kids games, and the best family games. Whew - what a year!